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If you will be making a card on this game, what will it be? 5

If you will be making a card on this game, what will it be? 5
Thursday 11/08/2011, 13:31
Six Nations - Hero English

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO
2500 messages
If you will be making a card on this game, what will it be? 5
Six Nations - Hero - Open CasketEnglish - Thursday 11/08/2011, 13:31

Create your own card! Any ideas, just post em!

Originally created by 6SimS-Sven followed by Mr Intelijent then by Edon EG and then by SadisticCynic

To start us off:
Kimi
4*
7/4 -3 opp damage min 1
bio-The third member of the Circle of Assasins, Kimi is a master of acupuncture and can throw a needle faster than you can blink, a quick shot to the jugular and you're dead.
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2271/2500
0 Jamox - Titan - Open Casket English
Thursday 04/04/2013, 21:59

Quite good tbh
5* makes him less OP
Very predictable
Would make Daqun useless
2272/2500
Ambre1134 - Titan - wicked souls English
Friday 05/04/2013, 00:56

@Frowns

That is kinda OP. Although a defeat on a 5*, that means that I can hit with Bogdan/Grudj and not be KOed in the next 2 rounds and lose with him =win.
2273/2500
Spikey 13 - Guru - lonely fighters English
Friday 05/04/2013, 13:55

To all those haters of 8 powered 1h/ko cards, look at the new release Raven and cry... As I've said before, it seems the future of UR is OP releases.
@ Frowns Agree with Ambre1134 and jamox, OP. Also no need for it really as they already have a 8 power defeat 5* card Daqun. Perhaps this is fairer?

Jean-Paul
Freaks 3*
3/6 Ability: Defeat: Poison 1, Min 4.
Win, opp is poisoned and takes 6 damage. Lose, opp is poisoned. Useful bluff. Only 3 power though...

Yodi
Frozn 3*
5/6 Ability: Activate: Bonus
7 power, 8 damage in all conditions except against all stops.
2274/2500
Thoazol - Legend - Wise Men Distracted English
Friday 05/04/2013, 15:37

@Spikey
I would, but I'm almost unable to show sorrow like this on the outside.

That said, Yodi wouldn't get 7/8 agaisnt Soa on a non-revenge turn. Unless that's one of those funny abilities that ovveride the opponent's Soa because you're so much better in every respect than all the other trash that inhabit these boards.
2275/2500
WMDuessel - Imperator - Wise Men Distracted English
Friday 05/04/2013, 16:23

3 power might as well be 0 for Jean-Paul. He'll be a card you strictly have to lose with due to his extremely low, 2006 poop-tier power. And then, you're better off splashing Wurmhol to save a star and maybe actually hit something.

Raven is overrated. Good, great, but not god-tier.
2276/2500
mahawirasd - Titan - Immortality English
Sunday 07/04/2013, 01:35

Kinda have to agree with that notion - ever increasing stats on cards makes more people feel they must have them which means either more activity or more moneh for UR

sadly it seems that there's nothing we can do to stop it.

I used to "recycle" stats/abilities for other clans just to see how the meta game will change if there are similar cards with different bonuses but ppl called me out on that and my only answer is that aside from recycling/assimilating, the other option for card design is that vicious cycle of OP-ness or (as duessel would put it) a revisiting of 2006 poop-tier power just for fun cards

anyways, what do you guys think of a defeat -2 opp. life min. 4 clan?
imho it will allow for some interesting card designs in terms of stats and abilities
2277/2500
WP_Jaleal89 - Veteran English
Sunday 07/04/2013, 02:47

Crane
Skeelz
3*
1* Power 3 Damage 2
2* Power 5 Damage 4
3* Power 6 Damage 5 Ability Protectionrotects card from reducing abilities.

Bio:A Kid from a special family that could transform into cranes.His parents enrolled him at Skeelz Academy at the age of 15.
4* Power 7 Damage 7 Ability Protectionrotects card from reducing abilities.
2278/2500
mahawirasd - Titan - Immortality English
Sunday 07/04/2013, 10:48

Uhm, not quite sure what you're getting at there, crane. but even without a skill, a 7/7 4* is kind of OP imho.

currently thinking about several stat-ability settings that could fit a -2 life min. 4 bonus clan

perhaps 3*
7/3
-8 atk min. 2?

pretty standard power-damage for a 3*, and the -atk makes it kind of fun to play with considering the bonus
2279/2500
Spikey 13 - Guru - lonely fighters English
Wednesday 10/04/2013, 20:58

@ Thaozol Do I detect some heavy sarcasm there? The lowest form of wit? IMO we're all equals on here. The only "trash" are trolls and haters who don't contribute any ideas. As for the ability, you're right, I MADE A MISTAKE, I hold my hands up to that okay? Just didn't want to spend hours proof reading what I'd wrote, there's more to life than UR...
@ Duessel 3 power doesn't have to be "2006 poop-tier", look at Tula. Other stats matter too. Also, is this 3 powered suggestion poop-tier? (Actually don't answer that...)

Scoop
2* Rescue
3/5 Ability: Heal 2, Max 14
What to do with this eh? 1 Pill in the hope of losing and activating that Heal, or use (say) 1+3 Pillz for easy 5 damage?

@ mahawirasd Think you've nailed it there, more money for UR is the reason for increased OPness. I don't complain really, just pity those who've spent loads of real money...
2280/2500
Thoazol - Legend - Wise Men Distracted English
Thursday 11/04/2013, 01:00

@Spikey
Speaking of proofreading, did you forget a Defeat: from Scoop's ability?

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