Power: Can heal anyone with her mind...
Bio: In a fight between good and good and more good and a bit more good, Jacquette had to choose between life on a battlefield with the La Junta, fighting villains with the Sentinel, helping people in the Rescue or controlling her powers and being an almost normal school girl with the Skeelz. But with her power mentally unstable she had to join the Skeelz or risk doing something bad. And she's already become the assistant of school nurse Dwan!
Stats and Art:
Level 1: 8/1 Ability unlocked at level 2. Art: An average looking girl with brown eyes and long brown hair looking tired and slightly bruised, her hands and glowing greenish-yellow
Level 2: 8/2 Ability: Defeat: Heal 2 Max 11. Art: greenish-yellow wisps are coming out of her hands and onto the bruises and into her head, her eyes are flashing colors of yellow now
( cont )
Name: Lunch Lady Phorrist (Based on the school Lunch Lady in the Simpsons, I think she was called Morris or something)
Power: Can make 150+ decibel soundwaves
Bio: Lunch Lady Phorrist can make the most delicious meals ever, with her special 9 special herbs and spices, but be careful not to make her angry as you'll never want to live again, especially with those ingredients in your eyes!
Stats and Art:
Level 1: 4/3 Ability unlocked at level 3. Art: An old woman with her curly grey her in one of those net things, her eyes are closed and she is smiling a pleasant smile, she is sort of stout. She is offering one of those very delicious submarine sandwiches to you.
Level 2: 5/4 Ability unlocked at level 3. Art the woman is now looking cross and has her arms crossed, she is holding a bowl of steaming pumpkin soup and and a bowl of ice-cream. Her eyes are Violet(real but rare eye color).
Level 3: 6/5 Ability: SOA +SOB. Art: She's screaming loud now and a cup of water has shattered in her hand. Her face is pink and her eyes are bloodshot. Vegetables are floating in the air.(I'm not sure if sound can do that)
( cont )
Power: Creating a Shield
Bio: Hunter, the school guard has always had a tough life living on the streets when he was young, life there was dangerous, as it is at the Skeelz Academy of Super-powered Beings (SASB), but at least he's perfected he's ability to create a shield that can withstand most attacks, or the school might have been in tatters from all the Nightmare attacks, but luckily
everything's just fine.
Stats and Art:
Level 1: 4/2 Ability unlocked at level 4. Art: A guy in his 30's, tall, with broad shoulder's and chest and a handsome face with blue eye's but he has a slightly broken nose, he is riding on a brown horse, on the horse's rein's 'Kicker" is inscribed, he has a plain sword. (He's based off a main character in my favorite series, Ranger's Apprentice, the card is based off the character Horace who is a knight, if you're into books you should try it)
Level 2: 7/2 Ability unlocked at level 4. Art: Same person as before but he's standing up in the stirrups and a bullet has bounced off a round, purple shield made of energy, the shield is wavering slightly
Level 3: 7/4 Ability unlocked at level 4 Art: Very determined, he's getting off Kicker and protecting his horse with one hand and himself with the other from a fire
Level 4: 7/5 Ability: Curse: (next opp card receives the disadvantage) - 4 opp power min. 6 Art: He now has a gigantic shield protecting the full body of Kicker and himself from a bomb that's about to go off
Class: Space and Time
Power: Copying another's power
Bio: Dylan was the average A grade student; smart, responsible, creative and thoughtful, all qualities to lead to a successful life. But flashes of random powers were showing up, his skin would suddenly turn to stone, a metal clock would fly towards him and many other things. People called him freak, but he found a place at Skeelz.
Stats and Artwork:
Level 1: 1/1 Ability unlocked at level 4. Art: A tall, thin boy about 11 with black long hair and a long fringe , surprised, and holding a small ball of fire. (Micheal's power)
Level 2: 1/2 Ability unlocked at level 4. Art: Same boy, 12, hair slightly messed up, struggling to control an outline of a green gorilla behind him ( Logan's power)
Level 3: 2/3 Ability unlocked at level 4. Art: Still 12, kicking a unseen foe with knives in his boots and gun's floating around him, grim smile and eye's slightly narrowed. (Combination of Lorna's and Clay's powers)
Level 4: 4/5 Ability: Copy opp's ability. Art: Now about 13, standing, punching an unseen enemy with a fist covered in green, thorny vines,has a look of determination on face, other giant vines surround him also attacking the unseen enemy. (Chiara Cr's power)
Level 5: 8/5 Ability: Copy opp's ability. Art: Now 14, clones of him stand in different fighting stances and positions, the different clones are using water,the gooey pain stuff, rock hard skin and one has a tree branch in its hand, Dylan himself is a little angry and is using telekinesis to lift concrete pillars into the air(Clones powers: Wilhem (clones has water orb), Damian (pain goo), Jay (looks like bumpy skin), Aigwon( holding a tree), Dylan is using Manfred's telekinesis. Clones itself are Aylen's power.)
Class:Space and Time
Bio: Gabriel's powers could have been very useful; getting behind an enemy, dodging a bullet, getting past special defenses to invade the G.H.I.E.S.T HQ, but alas, he's doing it all wrong; getting in front of school bully, teleporting in front of thier guns after school, and suddenly appearing in the Pin their homes by mistake. But now in the Skeelz, he's quite the formidable force!
Stats and Art:
Level 1: 3/4 Unlock Ability at level 2, Art: A person with golden hair and a scared expression, he has his hands up like's he's in front of a gun
Level 2: 5/4 Ability: + Half opp power to Gabriel's rounded up, Art: There is a faint outline of Gabriel in front of the training mannequin facing towards it, and Gabriel's whole form is now behind it standing still
Bio: Adelle was always happy, nice, and cute, and rich, very, very rich. So rich that she had all the beauty operations she wanted, private golf courses,tennis courts, swimming pools and her own private aquarium. And you know what happened one fateful day, she stuck her hand in the Tank,electrical currents broke out and fish,octopus and sharks died. Now in the Skeelz, she can finally stop killing fish. Now, what to do about Sasha?
Stats and Art:
Level 1: 6/1 Ability unlocked at level 3, Art: French person with long blonde curly hair dancing in the rain (holding an umbrella) the rain drops are sparking around her, there are grey clouds in the background
Level 2: 8/1 Ability unlocked at level 3, Art: She is still in the rain, the raindrops are sparking less, but the is holding a lighting bolt in on hand and a small orb of electricity in one hand. The umbrella is on the ground. There are grey clouds behind her
Level 3: 8/3 Ability: +2 power and 6 attack, Art: Her dress is billowing a bit and the rain is normal now, there are black clouds around her and she is summoning a huge bolt of lightning from the sky now.
Bio: Theodore, child training coach, originally from the Sentinel caused miniature earthquakes and other ground-based obstacles to train their officers for the toughest conditions. On hearing this, Caelus Cr promptly got into the Skeelz and doesn't regret a thing, particularly because the G.H.I.E.S.T base is underground...
Stats and Art:
Level 1: 1/3 Ability unlocked at Level 4 Art: Bored kid with brown hair making some rocks levitate (not telekinesis)
Level 2: 2/5 Ability unlocked at level 4 Art: His big, brown eyes are staring at a piece of ground that's rising with a small ruby in it's side
Level 3: 5/5 Ability unlocked at level 4 Art: Some small boulders are floating around his head while small pillars of rock around him rise up, some rocks have gems
Level 4: 5/7 Ability: + 5 attack per power Art: Theodore is very exited and there is a earthquake(this is displayed by the card picture on a slant, there are lots or pillars of ground and rocks above him encrusted with gems.
Finished, hope you liked them!
Jacquette: Too solid all-around. 8/2 is probably the best base stats a 2* can have, and the defeat heal is a little bit too strong.
Phorrist: Probably the only SOAB that can even work. Though.. OPish? No more than Leviatonn, but still potential ban?
Hunter: Fair enough.
Dylan: Mmm.. No Ability, Soa, Protections, Confidence, Revenge, Courage.. Even then, high power and counters most things that would hinder it... But weak damage.. I'm calling it OP.
Gabriel: + half opp. power before or after ability/bonus/Ambre?
Theodore: So +25 attack unopposed? Smells like Emeth in a way.
I guess most of them are OP,
Jacquette could be reduced to a 7/1 or 7/2
Phorrist to a 7/3 orn 6/3
Gabriel only adds half the BASE power of the opp, not too good against power manip cards
Theodore to a 4/7, 3/7 and it's too weak
Jordan's ability will be called bliss then
Paige, only to stop a nuke
Edward: ok then
That's 10 cards includeing Adelle and Hunter
In each 4 or 5 cards one is OP, so Dylan will be kept as he is