3* Fang Pi Clang
+1 Damage per Pillz Left
A damage threat early, but not very strong later on. Can OHKO on turn one with low pill investment, but that's easily thwarted.
Confidence: +1 Power per Life Left
This may be too strong of stats, but your opponent has plenty of opportunities to shut her down before she gets off the ground.
Startle (Starfish monster?)
-1 Opp Attack per Opp Life Left
3* La Junta
-1 Opp Attack per Opp Pillz Left
Olders beware, you're in for a scare.
Defeat: +1 Life per Opp Pillz Left
Now this is broken. In it's own clan (with full bonus), it's an easy accepted loss for the opponent; they just take 4 damage and call it a day. That's fine for it's design. That's not how this would end up being used, I expect. First round old as a splash, auto massive life OR pill gap against attack clans. Would be banned right quick.
+1 Life per Opp Pillz Left
Man, if you don't bother to pill against me, dude, I'll make this, like, totally massive life gap or something.
Revenge: -1 Opp Power per Life Left, Min 5
This little fellow needs revenge, but as long as you've got 3 to 5 life left, he'll probably be fine. His ability doesn't break the game at high life totals because of his high min.
-1 Opp Life per Opp Life Left, Min 0
"I'm going to OHKO!" Not with that two power.