Skeelz is not really good for survivor, cause they give you the least help to win the game.
Attack manipulating clans are better: Sentinel has heavy reduction with Chloe and Miss Chloe, some ok power manipulation with Havok and cooper and the allmighty Hawk., Junkz have a bit of everything some great 4* (rowdy and Qubik) and very good 5* (DJ Korr Cr , Peeler, Neil, Haze, Uppers can be weak to soa with Nellie and Herman, but they have Jackie Cr.
You can also try power manipulating clans though All Stars can be a bit low on power, they are not to be underestimated, as you can bluff with their heavy damage. Bangers are great with the variety of 5* cards from Bodenpower, willie. Fixit and Shann, they can aided by some superb 4* like blaaster and Vermyn N. And Ulu Watu have tanman, and his team hiki, stanley and Lulabee.
Choose what fits your stlye best.
What should I get rid of in that deck? Opinions? I guess it is also an example of my budget. I won't get rid of Uranus or Graks though because I'd never be able to play T2 survivor if they ever went Cr. We all see the results they give.
I like the concept of Skeelz. They always do what they're supposed and perform consistently. Except for the revenge and confidence based cards, something 5*s don't suffer from. If they suck I'll sell them, no big.
I went with them because I remember seeing a deck that had survivor 40 with Caelus Cr. Also, Greem seems like a great card for survivor.
There is no way I'm selling these. I've seen way too many decks with these boasting a ton of wins.