Sorry, just have to chime in on this.
Standard is like playing chess with half the pieces arbitrarily removed from the board, and an extra pair of rooks added. It's not easier for newbies, because the rules are altered *arbitrarily.* Cards like Caelus Cr
, etc. still give a huge advantage to older players, and newbies will still lose to them almost every time. I think Standard's striking unpopularity shows that in its current form, it's not the future of anything.
I completely agree that having a newbie friendly format would be a boon to UR, but Standard is just counter-intuitive in every way. Why not have a level 10-25 room for "ELO
with training wheels," with some kind of tournaments separate from both DT and ELO
, with lesser prizes to discourage exploit-happy players from rolling new accounts to participate? ELO
is our most balanced mode of play. It protects new players from getting crushed by overpowered, too-expensive cards, by default. .. And, thanks to 14 life, these games are less likely to end in a coin flip situation where the game is determined by whether the player who won Round 1 will or won't attempt to KO.
Seems like a no-brainer to me.