The Next Legendary Missions Boing - Moderator - Clint Staff - Wednesday 18/07/2012, 18:11
With the recent release of Andy Ld from the Skeelz, all the clans now have their own legendary character and as a result, we are going to slightly modify the rate of return of the old Ld characters. From now on, there will be an Ld return every fortnight and missions will be available for two months, so that very quickly there will be 4 to 5 LDs permanently available. Moreover, players finishing a series of LD missions who already own the corresponding LD characters will continue to receive 10 credits.
I still want to see an Ld for the leaders. I sent an idea for an awesome ability for it too. "enable bonus" would enable the bonus of all cards in your hand, even if they only one of that clan you were holding. It would make Giest, Roots and Giest a lot more valuable.
Personally I would fashion him after the Bangers; call him Bopper (a reference to the movie "Warriors" and his art work would be after the guy who gets shot in the beginning while uniting the gangs. It would fit with the UR story because at some point the clans will unite.
I have a suggestion although the planners probably already have one too.
I call it headhunting. It would be a group of missions that you acheive periodically. They would be focused on beating certain characters with other characters or just beating certain characters.
Because there will always be 4-5 clans that will complete the legendary missions UR can predict some of the characters that will be used during a given time period. They can use these as target characters and a player would have to collect all of the heads however many times required to receive some reward.
There is a drawback to this though. If people aren't already using a deck to complete the legendary missions, then they will probably be using a deck to headhunt. This could decrease the variety of clans being used.
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