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Putting out of the Sacred Fire

Putting out of the Sacred Fire
Monday 10/09/2012, 11:38
Boing - Moderator English

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO
152 messages
Putting out of the Sacred Fire
Boing - Moderator - Clint StaffEnglish - Monday 10/09/2012, 11:38

The Nightmare’s hold on Kenny has become so intense that the sacred fire that gave him to life is on the verge of going out. As a result, Kenny has had no choice but to flee the town in an attempt to stay alive and regain his strength. As for Rhed, she’s amassed so much treasure during her adventures with the Piranas that she'll never want for anything again. Instead, a much-deserved retirement awaits her...
From Monday, September 17th 2012, Kenny and Rhed will no longer be available in the shop’s packs. However, players who already own them can continue to use them as normal. Sales of the two characters on the Market will be blocked until the morning of Wednesday, September 12th.
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141/152
Watz Crackin - Legend - Heaven's Drift English
Monday 17/09/2012, 14:17

I finally got a Nightmare cr
142/152
UM_AaaBattery - Moderator - URBAN MADNESS English
Monday 17/09/2012, 17:28

Congrats
143/152
UM-Eppic - Imperator - URBAN MADNESS English
Tuesday 18/09/2012, 17:27

@Aaa what if they hit a staff member
144/152
UM_AaaBattery - Moderator - URBAN MADNESS English
Tuesday 18/09/2012, 17:31

It hasn't happened befor but they would probally turn the staff member into a Cr card.
145/152
Thoazol - Legend - Wise Men Distracted English
Tuesday 18/09/2012, 20:30

@Eppic
If the said staff member is closely associated with a card, that card goes Cr. If not, they toss again and again until the extra value from the CR's is enough to cover for the medical Bill.
146/152
CircusDuFreak - Hero - - RaW Talent - English
Wednesday 19/09/2012, 22:40

Some of you guys are so lucky that dahlia, Hawkins, Bloodh or Selma didn't go cr
their prices would have skyrocketted
147/152
Prince HoA - Titan - Harbingers of Ares English
Thursday 20/09/2012, 00:58

Start doing 4 crs at a time like every 5 months cause this is a little two slow
148/152
UM_AaaBattery - Moderator - URBAN MADNESS English
Thursday 20/09/2012, 19:04

I think its fine. If too many cards go Cr other Crs will become harder to get.
149/152
0 Pride - Imperator - URBAN MADNESS English
Monday 24/09/2012, 07:52

If they make more announcement than the usual ones, then, inflation will go into some speculated cards to turn CR.
150/152
mahawirasd - Imperator - Immortality English
Tuesday 25/09/2012, 04:45

I agree with you, but arguably that would create more trades between players (which is a good thing) and also more clintz sunk through tax (which is also a good thing)...

anyways, imho the rate of Cr creation should always be under 10% of the rate of new releases - so if we make 6 Crs a year, we should have 60 new card releases that year to balance it out. Because otherwise Crs won't feel so special and just becomes a status item for older players or players with moneh.


W

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Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO

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