Oracle we obviously have hugely varying opinions on what an amazing card is. Via my definition and amazing card controls the game, they force your opponent to play their entire hand differently. (Liam
doesn't sway the way i play my entire hand). Via your definition Defeat: + 2 life is amazing.
is sub par. Provides 1 function. Good cards provide multiple roles, as far as i can see she does one.
is by far their best 5* but they have no depth. Most clans have at least 3 5* cards that can fit within the synergy of a deck. Roots
Outside of Roots
maybe 4 of their cards would be used.
I'm sick of arguing with you. This thread was meant for discussing the bans on cards. Let's keep it that way.
If anything less bans would make the game more interesting. Balance in the meta game is nice, but it also makes it far less fun. Bring back some cards from times gone by so we determine if they're still broken in the current meta game.