All Stars- 5* 8 damage card that is viable. Or strong SOB
Bangers- More variety. They have 4 copies of 1 card. A 7/4 with attack manip would be nice
Berzerk- A lot. Still missing a few key play characters.
Fang Pi Clang- Actually have most of what they need to do well. Although more low level attack manip would really help.
Freaks- Still crying for an
Olga replacement. A power house 5* would be good. Nice power with ability to help it win.
Frozn- To early to say they need everything.
Ghiest- 2* card. Dear od they need this as well as a 3* to replace
Dolly
Jungo- A good second 4*card.
Junkz- Possibly the clan that needs the least help. A new 5*? (
Vanish sucks)
La Junta- As stated 3* attack manip
Montana- 5* beast that works outside of mono. 7/7 5*
Nightmare- I think they need alot of work. Old 2* cards and slim pickings of the 3* front. Most cards have good gapping ability but poor round winning ability. So something that lets them win moer rounds easily.
Pussycats- Another 3* and 4*.
Malicia isn't as good as her price suggests she is.
Rescue- 2* and 3* cards to replace the ones they lost. 4* beast wouldn't go astray either.
Roots- Beast 5* card and a round winning 2* card.
Sakrohm- 3* card that rules and an above curve 2*
Sentinel- A new above curve 2* not
Lehane OP but still good
Skellz- So often this is discussed. They need more damage. So a good 5*
Ulu Watu- IMO not a great
elo clan their 5* are T2 good no so much
elo. 2* are shocking
Uppers- Solidity in the 3* area