Come and fight Kate in the new DUEL game mode and win cards and battle points! Every day, Kate will set 3 challenges: fight her and win common cards. Then, if you're feeling on form, you can carry on fighting her after having won the 3 daily cards and go on to win battle points.Every 24 hours, 3 new challenges will be available as well as new common cards to be won.
Click here to take up the challenge!
For the time being, the duel mode is available in Beta. We are planning to keep a close eye on what happens in terms of results (number of players, number of games, impact on the market, etc.) and will then make a decision about whether to keep it, amend it or simply get rid of it.
edited by elocau wednesday 27/02/2013, 15:29
I enjoy this mode, but at it's current form It has a negative impact on the game.
Devalues commons, makes missions easy, drains the playerbase of other "real rooms".
But it's effort to try and help newbies is nice.
Here are some suggestions to make it better:
- Make it that only the 1st 10 fights count for missions.
- Maybe make the cards gained here unsellable. These cards would be marked. Also you shouldn't be able to get multiple copies of the same card. As your collection grows, you'd get nothing more often. This would eliminate multiaccounting.
- Something should be done to help low level players beating Kate. A handful of strong 4-5* cards isn't fair for them.
Maybe base the power of Kate on the plaser's level and collection size (in addition to deck strength)?
And what about high level players?
They don't need any further help. They get 10 easy mission wins every day.
What do you think of these ideas?
P.S: Timeouts and forfeits should count as KOs.
I agree that this room isnt working. Keeping it below level 20 seems like the best way forward.
I really think there should be a mode where you play someone (maybe best of 3) and the winner gets to chose a card from loser's desk, they have this in similar card games and works really well. It would add something really interesting to deck selection.