This is copied from the Elo thread.
I'd think it would be funny to have someone say something like "Fei is garbage" again.
A few cards I think that don't need DT penalties
Oxen - Really, oxen having a DT penalty is ridiculous
Dorian - Same as above
Eddie - This is DT and you are giving a Heal card a penalty???
Nanook - Seriously? 2 pts?
Cards that need lower DT penalties
Striker - 1pt penalty
Lamar + Vickie - Lamar needs 2 and Vickie needs 5.
Mona - 2 pts
Hugo - 2 pts maybe to remove Atk manip domination.
Eyrik - 2pts
Ambre- 5 pts
Morphun - 1 pt (In Dt, you aren't supposed to last all the rounds)
Eklore - 1 pt
Elvis - 1pt
Jackie Cr - Reduce to a 2 pt penalty. Look at hawk. I know, extra star, but still.
Marco Cr - Reduce to 2 pt penalty.
Guru Cr - 2pt
Graks - 2 pts DT is definitely not about DR.
Cards that need penalties:
Beeboy - 2pts
Spyke - 5 pts
Mokra : 2 pt
Qubik - Only if they create a 1 pt penalty. He doesn't deserve 2 pts.
Askai - It's a +life clan we're talking about here. Maybe remove, maybe give 1 pt.
Anyone else have ideas about giving a card a penalty or remoxing the penalty or lowering it?
Yea why does Elvis have a penalty of -2 but spyke doesn't that makes no sense i prefer Elvis over spyke any day because of the SOA
Yeah spyke is OP, Spyke should have atleast 2 pt penalty and Elvis should not. But Spyke is better than Elvis which is why spyke deserves a penalty and Elvis does not.
I believe Spyke should have a 5pt penalty and Elvis shouldn't have one.
Pilzerkin on -2 . In a Mono, its near impossible to take him on w/o SoA . Seriously -4 power on a 4* with LaJunta Damage , he is nearly as deadly as Spyke
Cant say that i agree with all the original posted cards.. graks and guru are game changers but free zatman lol
Yeah, some Juntas (probably Raven) need a penalty to break up the holy trinity of Isatis/Raven/Pilzken...
Dorian and Oxen needs their penalties removed before Zatman...
Raven doesn't need a penalty in my opinion.
You have many, many ways to counter her very easily, she might seem to be scary at first sight, but she really isn't.
The Mono Junta deck is strong, but suffers heavily from not being that stable (Stop opp. ability murders them, as well as -X Opp. Damage), and that you have to rely on tricky moves to be able to punch your adversary. While other clans (Montana/Uppers/Sakhrom ...) don't have to necessarily go all-in to succeed.
It's time for La Junta to shine a little bit, that would be a shame not to let them do so.