Calculator in hand, we see that
- Before this, the community with 1,000,000 credits in extended packs
(arbitrary figure) released 149,254 cards including 22,388 rare (on average)
- Now the community with 1,000,000 credits in elite packs
places on the market 175,439 cards (26,185 more) including 25,000 (the rare guaranteed) + 22,566 (15% chance to catch a rare on cards left) = 47 566 rare, ie 212% of the current rate.
The rare, then, will be found in proportions more than double those of today.
The uncommon, instead, will increase rarity, going from 49,254 currently (ie more than twice as rare) per million credit to 57,895, just a little bit more of the rare.
I predict a surge in the cost of uncommon and a decline in the cost of rare.