Urban Rivals, in it's current state, has made some good choices and bad choices (I'd say the bad choices are more see-able and overshadow the good choices)
I will tell you this...
-Levels don't matter
-ELO is unbalanced
-Urban Rivals population has not changed in size, at least in a good way.
-Deathmatch is a completely useless mode now. (Used to be the room you would mission now)
Just to point out some of the bad things about UR. What would you change about UR to make it a game that could keep new and upcoming players while keeping older players happy?
How about something similar to Fantasy Rivals with item drops and looting? I was thinking of card crafting with these ideas as well. Every clan has their own set of items they can drop, let's say 5 items. Every time you defeat an opponent (or maybe against a card) they have a chance to drop an item corresponding to the clans they used. Say I beat an opponent's mono Montana deck, I have a chance of picking up an item from the Montana set of items.
When you have enough of a clan's set of items, you can trade it in for a Ld card (from a new set of Ld cards) for that corresponding clan's set of items. Once you receive the Ld, then you can trade in any leftover items for different rewards.
Only problem would getting items from lesser used clans. So maybe just have a generic set of items each time you defeat an opponent.
Looting and crafting = no go
but we need to revamp Deathmatch, that used to be what i played all the time, but now theirs almost never more than 100 people on it
we also need get rid of the slots, (only my own personal hate as i never win anything good)
we need to make things more new player friendly as well, too many of them are joining and then becoming inactive
Yes quitting events is needed, badly
DEMAND???? seriously dude? It took a long time for forums to go from 100% moderated to basically live posting. I think youll need to imagine what would happen if posters could edit. The amount of bickering between, players followed by editing, followed by screenshots, followed by reports to mods/admin etc, you can imagine how the rest goes.
Coliseum ban button would be amazing. I do not want a coliseum forum at all -- for me a large part of the fun in coliseum is like events --- you figure out decks with friends.
a better way to scroll through ranking pages, your collection, etc. trying going backwards from say page 30 of a list... you'll get stopped at around 24.
every day choose the 5 random dm players with the top 150 scores . each will win crs worth 400k max with the highest score winning the most valuable cr. every person in deathmatch that day. or you could do this system
after the end of the day every 10 win dm gets 50 credits every 9 wins gets 20 and every 8 wins gets 10