offline AznRepublic Guru E X C A L I B U R
Saturday 18/05/2013, 23:16

Urban Rivals, in it's current state, has made some good choices and bad choices (I'd say the bad choices are more see-able and overshadow the good choices)

I will tell you this...
-Levels don't matter
-ELO is unbalanced
-Urban Rivals population has not changed in size, at least in a good way.
-Deathmatch is a completely useless mode now. (Used to be the room you would mission now)

Just to point out some of the bad things about UR. What would you change about UR to make it a game that could keep new and upcoming players while keeping older players happy?

offline NeoNoire Imperator Harbingers of Ares
Wednesday 22/05/2013, 09:32

Ego filter. Make it happen Boostr. smiley

offline yayu-_-eetr Titan ★ The TrapStars ★
Wednesday 22/05/2013, 11:40

More interactions between guilds or at the very least have guild alliances mean something.

offline XxTherapistxX Veteran ₱RØJET-740-
Wednesday 22/05/2013, 18:19

Make the market level requirement not credit purchase lvl 20 or so would be fine... credits requirements is fwdkfnsjdf cant enjoy game fully because i need to go to a province just to buy a game card coz dont have crdit card or some sorts just saying .... open the market to all not only to those who can afford luxury

offline UM_AaaBattery Moderator URBAN MADNESS
Thursday 23/05/2013, 11:56

If they do that I think it should be at least 30+ (So you ether reach level 30+ or spend credits).

This will still make buying credits to unlock the market worth it for players who want to.

offline WMDuessel Guru Wise Men Distracted
Thursday 23/05/2013, 13:22

It's a measure to prevent abuse, every new account basically spawns 800-900 clintz worth of cards which when added up could mean a lot. Getting credits is not that difficult nor expensive, it just takes one transaction and a little effort to ensure you're using the account fairly.

There might be more efficient ways of doing this, but the credit requirement is good. Don't fix what isn't broken.

offline Trippie Titan Open Casket
Tuesday 28/05/2013, 19:08

Have options to turn mission completion animations off - very annoying during daily tournaments and deathmatch! Especially since there are so many missions you're bound to complete a few whilst playing (I completed 3 in the tournament just gone, and missed getting another game in). I don't really want to see a box opening every time I win 5 slot machine tickets smiley

offline Awilly Colossus URBAN MADNESS
Tuesday 28/05/2013, 22:32

A group mode that allows you to work with someone else on a game where you and your partner play every other hand while also communicating with each other what to do! Plus you vote on what deck you get before hand, that would be fun

offline Awilly Colossus URBAN MADNESS
Tuesday 28/05/2013, 22:35

Or maybe allowing players to send their full cards back to 0XP with the cost of clintz

offline AznRepublic Guru E X C A L I B U R
Wednesday 29/05/2013, 01:06

@awilly like the idea alot smiley Would enjoy this with my friends alot

offline M-Bison Titan Wise Men Distracted
Wednesday 29/05/2013, 01:08

+1 to Trippie

Answer to this subject

Clint City, day.