How do you feel that DM has around 40-50 people in? Also how do you feel that people brag about getting 500 score when 900-1100++ was easily possible when the room 1st came out?
Also given the circumstances what would you now consider the fastest way to earn BPs? Because getting 230 in 20 mins because there is only 1 other guy in the room is slower than playing in fight club. I feel like the room is dead because of Duel mode which has 2k people in, the most popular room of UR, which is glitched for me. GG.
I was going to go for level 100 but there is to little people in DM to keep me interested. I could average 800-900 BPs per DM back in the day, break 1000 on a good run but now breaking 500 is considered bragging rights.
Main question though, what do you think they should do to improve DM?
1 credit per DM win is such a small portion. Besides, ELO and DT give alot of credits already. What's the harm in adding 1 Credit per DM win? It has no prizes. It actually needs prizes to stay relevant to UR.
And also, I didn't know 900-1100 DM was easy to achieve back then. I always thought those scores could only be achieved by nearly pure luck, room, players, time, and speed.
Fastest ways to get BP as of the current Urban Rivals:
2) Deathmatch/Duel (Depends how good you are at DM)
4) Solo Missions (I tested this theory myself. Don't advise it though.)
5) Daily Tournament
Deathmatch has low respect from Urban Rivals developers imo.