offline AznRepublic Guru E X C A L I B U R
Tuesday 28/05/2013, 21:05

Design a card! Let your imagination flow!

Design a card by it's:
•Ability
•Clan
•Power/Damage
•Name
•Biography

Be unique!

Timeline of post creators of the "If you will be making a card in this game, what will it be?" series:

-6SimS-Sven (Original Creator, Part 1)
-Mr Intelijent (Part 2)
-Edon EG (Part 3)
-SadisticCynic (Part 4)
-Six Nations (Part 5)

Post away, fellow Urban Rivals players! smiley

offline qwaiker Imperator URBAN MADNESS
Wednesday 03/07/2013, 15:40

Illianna
3* Rare
Pussycats

3/4
4/4
4/4 Ability Unlocked: Ellise Victory: -3 Opp. Pillz, Min. 1

Ellise
4* Rare
Pussycats

2/1
2/2
2/3
3/4 Ability Unlocked: Illianna Victory: Support: Power and Damage +1

Willianne
5* Rare
Pussycats

1/1
1/3
1/4
2/4
4/4 Ability Unlocked: Illianna and Ellise Victory: Power and Damage +5

offline Thoazol Moderator Wise Men Distracted
Wednesday 03/07/2013, 17:00

Are you saying that for Illianna's ability to activate you have to win with Ellise, for Ellise's ability you have to win with illianna, and for Willianne's ability you have to win with both Illianna and Ellise?

offline Thoazol Moderator Wise Men Distracted
Wednesday 03/07/2013, 17:31

Just saw the post on another thread, and those cards are god awful.
One, they are raped by anything with Soa that's used and a few unusable ones.
Two, they rely too much on luck. Especially Willianne.
And three, there's absolutely nothing to start to chain with even in the random case that you do draw all three.

offline qwaiker Imperator URBAN MADNESS
Wednesday 03/07/2013, 23:31

Yeah, they're supposed to be really good, but really luck based. Here's a more balanced one:

Wilburr
4* Uncommon
Frozn

3/3
4/3
5/4
6/4 Ability Unlocked: Rad Victory: Power and Damage +2

offline -Bakuryu Senior  
Wednesday 03/07/2013, 23:49

If this game becomes complicated like that I swear I'll cry.

offline Trippie Titan Open Casket
Thursday 04/07/2013

Zurka

Berzerk

4/1
5/2
8/3 Stop: -3 opp pillz min. 0

Westie

Bangers

4/2
5/3
7/4 -2 opp damage min. 3

offline Thoazol Moderator Wise Men Distracted
Thursday 04/07/2013, 00:04

Thing is, blank Victory is just really specific confidence. Which is a huge problem with the first two examples, because neither of them probably will win the initial round to begin with. And on that line, you can't make it too long or you'll run out of damage before you get to the end.

Maybe make it by presence of the card? Or tie it to a specific clan instead?

offline qwaiker Imperator URBAN MADNESS
Thursday 04/07/2013, 16:29

Putting a card example for my ability in the new abilities thread.

Allaissa
4* Rare
Pussycats

4/1
5/3
6/5 Ability Unlocked: Reduction Absorb
7/5

offline qwaiker Imperator URBAN MADNESS
Friday 05/07/2013, 08:38

Gwendalyn
5* Rare
Pussycats

Bio: Former Vortex soldier, Gwendalyn was recruited by Dregn a few months back for her skill with a bow. However, during a mission, she was badly hurt but no one helped her. The Pussycats saw her and took her in, although Lena was doubtful about her. She swears to kill all of the Vortex members who were included in the mission: Butch, Deea, Lovhak, and Sunder. That's going to be a hard job though, so she's training with the Pussycats.

-/-
4/5
5/6
7/6 Ability Unlocked: Vortex Presence: Power +2
8/6

offline AznRepublic Guru E X C A L I B U R
Friday 05/07/2013, 08:50

Gwendalyn is a balanced card. I'd use that in ELO and DM.

Answer to this subject

Clint City, day.