Changes are close to be definitive.
A slight change keeps spawning : Gil and Rowdy (and Haze as a sum of this) Gil + Rowdy penalized ? Haze + Gil penalized ? Haze + Rowdy penalized ?
The three of them ?
I am again telling that unless scoring system improves,penalty makes no difference. The fight system in very much unfair.
With the battles planned,star bonus with maximum of 5 do not takes much pressure.
Lets take example of Ambre,doesn't it gives huge situational advantages ? Even if you do -10 penalty on it,what about the player who was fighting against it ?Lets suppose Ambre user is not KOing until 4th round. Will other player sit duck till then? Much of his time will waste for 17 points? A person using graxs and Ambre together in extended tourney..but what about the players FACING them ? You may penalize those users heavily but still they'll stuck all the time and bring others ranking down in tourney.
Moreover,the stars difference during fights is much more than 5. Normally my 3/2/2/2 versus a 5/5/5/4 hand . Ultimately,tourneys are playable at heavy decks only.
My idea to prevent all that is changing that extra:1 point per less star max. 5
How about scoring like +1 point per less star below 5 ,and -1 point per extra star above 4 ? So basically if a 2/2/2/2 versus a 5/5/5/5 hand it would be -5 points for that brute and +5 points to the weakling. Wouldn't it balance all that ?
Or just plan battles such that star difference isn't more than 5?
Choke cards like Ambre and Morphun should be banned completely. In current scoring,regardless of -10 points,a person using Morphun,can KO having 12 life using his advantage and get 22-28 points .