Its safe to say that fr took a heavy toll on this games population, lots of inactive players, i understand wanting to create another game for their customers, but the timing of it was atrocious
theres been a huge market drop in cards since dt started awarding prizes lyse dropping from 12m to 6m korr 14m to 10m marly halving itself in price, this definitely makes players not want to take a risk on investments since it seems the market isnt going to repair itself.
Why not reduce the amount of prizes given in dt, or just limit who can win the first prize?
from 1-10 = first prize
from 11-30 = 2nd prize
from 31-70 = third prize
from 71-120 = fourth prize
from 121-150 = fifth prize
this just means that players new to the game scoring in the 50's wont win a korr end up trading for a cheap prize and dropping his overall value
and slowly removing the amount of prizes given out to 3 a day, 5 a week, 10 a month.
Staff weekly bans, not like before, where they would ban the cards weeks in advance not knowing what the upcoming elo week would be like, but to actually have staff players play elo that week and ban whatever they beleive would be too common next week allowing for diversity the following week
; Ongh free, mono Jungo runs rampant as always, but dont ban Ongh that week, instead ban something like Jean, it wont cripple them as its just a staff ban that last a week, and theres plenty of other 2 stars in the clan, it will just give players the push they need not
Col, its really hard when people with IQ's below the number of girlfriends asian republic has ever had comment
joop, im on iphone, maybe youll buy one when you can graduate school and learn how silly the auto correct is
only a few people actually invest?
oh god, someone please help him.
prizes declining? if youre gonna be a bum going around correcting spelling on the internet please for the love of all that is sacred spell your words correctly. prices*
If the value of cards are going down, that means the value of clintz is going up. The prices of almost all cards had been rising (inflation) while the amount of clintz earned per player had remained constant. The reason the staff started giving away more cards was to lower the prices, so that new players could afford them. The only other way to balance the scale would be to decrease how much clintz that players can earn, which would hurt new players far worse than old ones. The staff wants to encourage new players to join the game, not build a fence to keep them out. Boostr is a business and you don't stay in business by scaring off potential costumers. Whether we agree with their goals or not, the price drop was more than likely the intended effect of the DT lottery.
I do like your SVR and coliseum ideas.