Dear game designers,
I think we can do with at least 2 more leaders now that we have new abilities. One of my earlier campaigns for a high level Sakrohm
SOA has borne fruit, so decided to press my luck further
Now that we have at least 3 new abilities (Reprisal, Protection Power, Protection Damage), can't we have at least 2 more leaders, preferably the Reprisal Leader
(preferably a 7/4 with Reprisal: Team +3 Power as ability, just the reverse of Ambre
, but with 1 more power because Reprisal is less often used than courage)
a Protection Leader
, preferably Protection Power (because otherwise a whole host of DRs will fall in the market), working the same way as Fixit
can, against cards like Caelus.
So all members, what say?
We can arrive at a consensus and can forward our suggestions to UR admin and see what happens