(yes, I am serious). He won me Survivor
games. In 1 match I led with a 4 pill Frank
, he followed with a 1 pill Jessie
(I actually tried the same deck with Jessie
, did a lot worse with it (People just don't expect me to ever pill Frank
. 7 damage courage, with a nice base of 7 power. Even without courage, he is 5 damage. Even force your opponent to use SoA, or force them to beat Yusuke
(not always hard to do, but it can also depend on what else you have in your hand).
. 7/4 -4 opp damage, min 2. Add in the Freaks' bonus, he becomes a very potent DR for the clan. Add a pill or 2 on him, and he can do more than just reduce 4 damage.
. A 7/2 base stat card that can become a 7 power card that can make a 6 life gap on revenge. Not a lot of 2*s can brag about that (and that's without fury).
. He seems to have disappeared from a lot of Sakrohm
decks (especially in half-decks). Very able to hold his own (7 power and a -8 opp atk bonus). He makes a life gap of 3, that cannot be DR'd. Sure he has his SoA vulnerability, but what Sakrohm
. A lot more reliable than Randy
, although -2 damage. Less of an impact than Robb Cr
, but does a better job at shutting down with lower pillz and has excellent synergy. He reduces your opponent's power AND forces them to pill to get passed that -6 atk.
. An 8 powered SoB wall that DRs anything huge. He also has an okay base of 5 damage (enough for Nightmare
if using the right card.