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Our plans for UR

Our plans for UR
Thursday 12/12/2013, 10:03
Goralion - Admin English

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO
577 messages
Our plans for UR
Goralion - Admin - E X C A L I B U REnglish - Friday 13/12/2013, 09:15

Hey everybody,

We have been pretty quiet on UR since too many months. We know you have a lot of questions and concerns left without answers about the game you (used to) love.
Not everything we have done those past months and year was good. We know this, and we are not afraid of rolling back about those features. You are waiting for changes, updates, corrections ; I am going to give you some of our plans for the next months about UR.

- bug / issue corrections. If you want to help us by reporting issues we may not know about, please check this topic : http://www.urban-rivals.com/en/community/forum/?mode=viewsubject&forum_page=0&id_subject=2412404&subject_page=0#answers

- DT gameplay rollback : we will go back on our old and beloved T1 & T2 DT's, and slightly tweak it to achieve a good competitive balance

- DT prizes modification : I cannot go deep into the details as it is not completely defined yet, but here is a little description :
-> no more Cr lottery, we will add a Cr token system
-> you will win Cr tokens according to your rank in a DT / performance
-> you will be able to spend your Cr tokens on Cr packs
-> 1 pack = 1 random Cr
-> there will be several Cr packs ; the higher Cr pack's price, the higher value of the Cr you will obtain by opening it
-> Cr tokens will most certainly NOT be sold in the shop, which means you will have to play one way or another to get a Cr pack
-> a Cr pack will be expensive, so it will take time to get Cr's this way
-> what issues this Cr tokens system solves : a lot less randomness in DT's prize awarding (thus more fairness) ; Cr's (a bit) more accessible, as you will unavoidably get one at some point

- Pack shop rollback / modification : the newest packs we made half a year ago (new Nb, etc.) were controversial. Thus, we are studying a new pack shop, combining the strength of the old and new pack shops to provide you a better offer with a large price range

- a surprise for the beginning of the new year, which will be the starting point of UR's rebirth time

So this was what is coming for sure during the next months. More will come. What is for sure is that UR is going to evolve in many ways and catch up.

edited by Goralion Friday 13/12/2013, 10:15
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571/577
Thoazol - Legend - Wise Men Distracted English
Sunday 06/07, 11:50

@Jamo
T1&2 and death of standard, I'd assume
572/577
0 Jamox - Titan - Open Casket English
Sunday 06/07, 12:40

They put that as a different point, maybe the surprise was 3 crs?
573/577
412rayray - Imperator - D-Versified English
Sunday 06/07, 23:40

I personally feel that battle and experience points are useless once you hit level 55. There's no reason to have either anymore after that point. Also leveling up cards is just kind of useless. Unless each cards level had its own ability m you could choose to level it up or keep it at lesser star value then that would make some sense.
574/577
ChangeIsGood - Event team - E X C A L I B U R English
Sunday 13/07, 03:23

Maybe if we can convert slot machine tickets into Tokenz
575/577
jerromy - Master - ⟽infinity⟾ English
Sunday 13/07, 03:51

The exp bar is fine i lvl up a 5* card in 8 battles thast it. same your exp bar for the last * you need to boost it to max fast.
dont use your exp bar on 2*-4* card its not needed at all. use your Leader hes there for a reson.

i dont know why you hate the exp but its not bad at all it just makes you play a smig more an thats like 2-3% more. not a big woop realy. 2 day alone i lvled 2 cards in 6 battles an didnt use my exp bar. things almost full agin i cant spend it fast enuff. an wont cards that need lvling up be worth more casue you r geting missions dne with it as well?

i gess that would depend on the player if they finished all the missions or not. but still the exp bar an how much you get is just fine
576/577
412rayray - Imperator - D-Versified English
Sunday 13/07, 19:18

Just saying that exp and personal levels aren't important/useful after you collect all of the leaders. I hate finishing a mission n being told that all my time was worth only bp or xp
577/577
Fun OK 6 9 - Imperator - OnE MaLaysia English
Sunday 13/07, 23:09

LD missions gives you 12 credits total if you own the LD already. I do it for the credits only

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Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO

The Urban Rivals team is made by lovers of all kind of Collectibles Cards Games and Trading Cards Games like: Magic the Gathering, Dominion, Vampire, Yu-Gi-Oh!, Pokemon, Wakfu TCG, Assassin Creed Recollection, Shadow Era, Kard Kombat and Might & Magic Duel of Champions.

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