Nah. They aren't even affected by SOB really. Sure they have 4 cards, but they will have more soon. Vortex being better? Nah. These things gain pills, even when bluffing. Vortex have to lose, only to recover a **fraction** of pills. If you use Kenjy as a bluff, you will be a wall with +1 pill either way. Or just a wall, even against SOB.
Well said, Tiny Glitch, a conditional (win/lose) +2 pills with a set limit (max 8, not 6 as playfast suggested), would be far better. In fact, that's the only choice if u don't wanna create an OP ability clan...
Have you guys complaining about the bonus played against these guys yet? Because I'm rather surprised how that clowny looking bonus can mess you up very, very easily. That bonus is, if they go mono, quite like having Morphun (slightly weaker since Morphun can give you 4 extra pills I think, and they can only give you 3, and can be SoB'd).
However, what the bonus translates to is that it's going to be difficult to prevent them from getting 2 hits in in any match. The question is going to be whether those hits count. Depending on what basic cards they get (dr, protection power and damage, defeat) they can be really, really strong. Seeing how they allready got a usable 6 dmg 4* (which is actually pretty rare) I'm guessing they will be quite strong
Well, then basicaly the same as Morhun except if they get SoB'd. And Morphun is used to get a large number of consecutive wins in a format where you start games with only 8 pills. So whatever the bonus looks like, it's highly unlikely that it's in fact weak. Ok, Morphun does let you get tose pills along with characters who have good attack manipulation and all that, but that's kind of besides the point, really.
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