Hmm..
Frozn, new clan..
revenge: +2 power and +2 damage
I think this clan is nice, but
Frozn is like
Freaks, it is better not to use mono
Frozn
why?
because at max, you can only activate their bonus 3 times in one game
and if you activate it all 3 times, that means you lose all 3 rounds..
not so good huh?
of course the idea of
Niqiloda is nice, if
Frozn get more of this, maybe mono is viable, but still, you might prefer to use dual clan
another problem for
Frozn in mono: they are not good as opening card (since their ability cannot be activated in round 1)
and, as usual, problem with + power clan is that they need a lot of pillz to win (esp against +/- attack clan)
+2 power and +2 damage looks overpowered, however, revenge changes everything. they got some weaknesses in overall performance which makes people dislike them.
this clan would rule if they get + life per damage card lol.. (imagine, level 3
Zhu Tang in forzn.. or
Cutey in
Frozn)
and most likely any 8 damage card (with decent power or ability) in
Frozn would be really strong or even OP (since they eliminate main problem of 1 hit KO = lack of power)
since their strength lies in their bonus (and has OK ish stats) SOB would be their worst
Nightmare
it seems UR thinks about this and release
Mikaal straight away, 8/4 with protection bonus, this makes
Frozn has a very solid 10/6 at level 4!
I wonder about their 5 stars.. looks like really promising lol..