The war between the soldiers of the future and the gangs of Clint City rages on! The beautiful and fearsome Vortex princess Shaakarti leads her troops, while her vile negotiator Izsobahd attempts to forge secret alliances. But they're going to have to be prepared for fierce opposition from the Sentinel who've just recruited Kamakura, and from the Rescue who now include Ash and his killer hand among their numbers...
Get these characters in the shop’s packs.
I like this new Heal thingy. Very often it will make the enemy (and us..) more predictable. "I must K.O. him now, because in next turn, he will have too much life" and stuff like that
Awesome stuff guys!!!
Izsobahd actually isn't so bad (get it?)
He's #1 for me on that list
More broken cards, thanks UR.
So shall we be seeing more of this "Heal" thing, because I hope you put it in Skeelz, because that would Skeelz even more broken than they already are.
What shall we see next, hmm?
I must say I am slightly unsure how Izsobahd works... what does the adv. stand for please? Advance?
I have 2 questions.
1) What does adv stand for?
2) Does heal work at the end of every round even if the opponent has 0 life E.G stops you from getting ko'ed.
Interesting cards but you really do seem to hate soa clans. >.> Releasing more op stop abilities.
Other than that, the characters are balanced.
Two questions about Heal, that badly affects strategic gameplay, people... Any information appreciated!
1) Does Heal occur at the START