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Shouldn't Survivor Type Elo have 14 life too?

Shouldn't Survivor Type Elo have 14 life too?
Tuesday 29/03/2011, 09:24
Ian_WCH - Senior English

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11 messages
Shouldn't Survivor Type Elo have 14 life too?
Ian_WCH - Senior - Working Class HeroesEnglish - Tuesday 29/03/2011, 09:24

Well, you know, since the ELO format changed?

just saying
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2/11
Trippie - Legend - Open Casket English
Tuesday 29/03/2011, 14:18

The only similarity between ELO and Survivor ELO is the deck format.
3/11
HonorGuard - Titan English
Tuesday 29/03/2011, 17:32

Well anyone remotely decent should be able to reach the stage with 14 life anyways
4/11
LoA_Sm0k3Em - Master English
Saturday 02/04/2011, 04:50

It should happen
5/11
HotShot888 - Guru English
Saturday 02/04/2011, 05:55

Rofl no. Keep 14 life zone as small as possible, we don't want that infection to spread to other game modes
6/11
Vinyl-Scratch - Legend - D-Versified English
Saturday 02/04/2011, 18:32

No it shouldn't. It shouldn't even be inn the normal ELO format.
7/11
The_HoAx - Hero English
Saturday 02/04/2011, 19:27

I hate ELO with the new change they should switch it back to 12 life as most cards were made with 12 life in mind (Arawaka, Sigma, The guy in Roots that got a ban this week because he's a -life, etc.
8/11
Medivh - Guru English
Sunday 03/04/2011, 17:41

Actually Nighthawk, Arawaka maximizes her life drain if the opponent has 14 life or above. Sigma maximizes her poison if the opponent has 17 life. The Roots guy you're talking about is probably Ojibway, who maximizes his life drain if the opponent has 15 life and above. These cards were made to counter +life cards and be good in Survivor, or possibly events with life modifications. So are Azel, Greem, Owen, Glenn, etc. These cards can be ok with normal 12 pillz 12 life, but they work better the more lfie your opponent has.

On topic, the most extreme possible standard pillz and life in Survivor is 9 pillz and 15 life (when you get in the later stages). Now, if you started with 14 life like you are proposing, end result would be 9 pillz and 17 life. 2 Life's a big difference, besides, you wouldn't want Freaks, life gainers, poisoners and life drainers prominent in more modes ( unless you're using them ). ELO's already filled with them.
9/11
The_HoAx - Hero English
Sunday 03/04/2011, 23:57

I know I was saying they were made for it otherwise they are a bit too overpowered (not as much Arawaka) with the new 14 life Ojibway (yeah thats the way I was thinking about) and Sigma become more overpowered.
10/11
0 Pride - Imperator - URBAN MADNESS English
Tuesday 05/04/2011, 10:55

I don't care

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