I don't think life per damage fits..Lelena, Ambrose, Kenny, and others only have a base damage of three and below..imagine a card having more damage than that which drains life..not possible..maybe if the bonus is (courage: life per damage)..but I still think that life steal is not probable..unless majority or almost all of the clan members have a maximum base damage of three LOL..
5 of um come out at 11pm tonight English time. 5 central USA time and Midnight for the French, Spanish, Germans ETC.They arent Sentinels, or uppers or the two mixed together, they are new cards.. I have no clue about their bonuses of powers. They will be in the new blood packs, and obviously in the full decks, but buying a full deck your un likely to get um. And for the person who asked about paying for them, it's a brand new set with NO cards on the market yet - I'd imagine someone will get them all first, market them for RIDICULOUS prices and set the bar way to high, and we;'ll be paying like 2,500 clintz for a card that is 5 & 4 and is common... lmao
Hmm..Memento Mori's suggestion would fit great if it happens..Reverse Poison? gain x life instead of lose x life per end of turn..hehe..the reverse of poison..we only got hours left until the new cards arrive..
The battle between the clans has plunged Clint City into total chaos, and with all the emergency and rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite rescue providers. Ready for anything to achieve their mission, they won't think twice about wiping out anyone who gets in their way.