This could be fun.
See everyone makes tournament "strongest win"
But now weakest win.
No deck limit, nothing just 3 battles who lose 2 that win
humm.. winner will get 5 melluzines
2 place 3 mel.
3 place - 1
starting at 30 players
So you want people to try to win the matches, but are giving prizes if they lose? That won't work, people will just try to lose on purpose. If you wanted to reward the losers, you shouldn't have announced that the losers would get the prizes. This concept is fundementally flawed.