Then the smart AS players play high pillz against Uppers
, and low/high pillz against Montana
. Combined with their solid damage, AS generally needs to win only 2 of the 4 rounds to win the game. Same with Sakrohm
. I've had a lot of experience with Montana
(>250 wins each), and I believe AS has the advantage.
and Ulu Watu
do cancel out AS in a head-to-head fight, but on the whole +2 power is weaker than -2 opp. power. It's that whole power ratio thing (math - ick!). And I don't see their abilities as stronger than AS anyway. Advantage: AS.
, I don't understand what you mean by "their bonus is completely useless in the context". All the Skeelz
) suffer -2 power, and while Striker
is nullified, all the other AS cards are fully functional. Skeelz
might have enough cards with high power and good abilities, but I don't think AS is weak against them.
SOA clans are pretty weak against AS I think. They usually have low power and/or damage (other than Shakra
, I guess), so the -2 power really hurts.
I've played a lot of La Junta
, and they really suffer against AS. Their "natural strong power" is simply not strong enough to handle -2 power (e.g., Wardog
with their 8 power lose to both Marina
and Robb). Even Emeth
falls to Striker
...and I haven't even started complaining about Eyrik