Well i would be surprised if people could get 10 victories or more with that deck...
the deck itself lacks a defence making it prey to
Ambre/
Ulu Watu combos and also is needed for later rounds.
there could be many issues as to why you can't get 10 victories.
for one you might be overpilling too much (which is a common error that i see from most new players in survivor)
6 pillz in the opening for example isn't a smart idea
play bookline and your opponent should follow suit.
e.g you start with blaaster at 1pill
your opponent plays
Uranus at 0pillz
It is easy predictions like that which should get you the win every time.
as for the deck?
get your hands on
Uranus and graks for they are staples for type 2
survivor and slot them in your deck
slot them in over
Lennox and
Fifty (however
Fifty can be very annoying in
survivor with the SOA but his power says otherwise unless you can get
Ambre support on him perhaps).
try to get hold of
Morphun or
Ambre as well as they are the best leaders to have for
survivor.
so with those changes the deck should look like this:
Morphun/
Ambre
Shann
verymn n
blaaster
Willy
Bodenpower
graks
Uranus
concerning
Shann: you may want to change her to
Angie/
Shogunn if you don't like her softened Pill manipulation however on most draws she will still get +3pillz (and still +4 if you draw
Bangers +
Morphun with her). The only issue with
Shann is that you might get a little trigger happy with her so don't make any crazy moves with her.
ggs