The Next Legendary Missions Boing - Moderator - Clint Staff - Wednesday 18/07/2012, 18:11
With the recent release of Andy Ld from the Skeelz, all the clans now have their own legendary character and as a result, we are going to slightly modify the rate of return of the old Ld characters. From now on, there will be an Ld return every fortnight and missions will be available for two months, so that very quickly there will be 4 to 5 LDs permanently available. Moreover, players finishing a series of LD missions who already own the corresponding LD characters will continue to receive 10 credits.
I think this is a good announcement.
Those people who didn't have a chance to get the cards before will be able to now by accomplishing the same missions as before. That's a Win.
Those who already have the card can choose, if they so desire, to re-accomplish the missions and earn 20 FREE credits a month. That is also a Win.
The cards aren't saleable so it's not like it's gonna flood the market so no loss there.
As for everyone asking about a 2nd wave of LD's I am sure that the UR staff is working on them (among many other projects) at this time. We have to consider the time to think of the cards attributes (and how they will play with the other cards they are going to be introducing) and artwork.
I am happy with this announcement because I was forced to take a year off and missed some LD's I am a dedicated player and appreciate the opportunity to gain the cards I missed out on.
I wish that there would have been a Leader legendary, but it's more than understandable why it was decided against. I mean, what would its stats be? Ability? If it's incredibly weak then I couldn't consider it legendary enough (not to say the legendary's we have are amazing), but at the same time how could you justify making a Leader card with a team: unique ability (I'm assuming unique ability as that's basically what makes the Leader cards leaders), that certain players are totally unable to access for months on end. The leader's have always seemed like cool little incentives to level up, a legendary Leader just probably wouldn't work.
That being said, I was still hoping there would be a ld Leader. 5 stars. 1 power. 1 damage. ability: Team: disregard leader's bonuses.
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