I don't understand the ban of
Draheera. You banned
Rolph (he is unfair, really, I admit, but this ban weakened
GHEIST, anyway), then
Toro (almost as bad as
Rolph, but slightly weaker; great card for 4* slot, more stable than
Draheera). That's the ban I can live with. But you also banned
Arkn, the strongest 2* of
GHEIST. You released
Mok, which is good, but falls shortly before
Arkn (I would use them both). Without
Arkn, there was only one reason to play mono
GHEIST deck. This is
Draheera. And now we don't have a reason to play mono
GHEIST deck. Because we don't have a chance to win, I guess.
You banned three great
GHEIST cards and released only Klaws (good enough) and
Mok (sorry, I won't play 4* with 6 Power and Poison 1), which is, I repeat, weaker than
Arkn (you also released
Jaxx Ld, which is... worse than
Methane, actually). And on the other hand you seems to raise
Rescue (by unbanning
Kerry and
Sledg, after banning
Lea and
Elvira though, also released
Buckler, their best 3*, which was long awaited), and
Roots (by releasing
Gretchen,
Tuck only for banning
Arno). These two clans suffered from the bans, and need to be restored. But why do you do that by lowering
GHEIST? Is that
GHEIST the most powerful clan in
ELO, with almost constant ban of
Leviatonn?
I put a lot of money in this game, and now I feel like I was cheated because now I have to play cards like Kirsten and
Morlha.
By the way, see you in constant voters' ban,
Sledg. Guess
Kerry will join you.