*disclamer* just to start this of i am not some pro l33t player or anything like that and this just my opinion and it is subject to change.
GHEIST their bonus is just so damn stong and well their cards are much better than their counterpart the Roots imo, i dont think they are the best and they have their weakness "like SoB" and their mono decks arent as stong with the recent perma banns
Montana that attack reduction is just insane, they have so many good cards like Mona, Griezzo and Spiaghi probably the best clan, makes a nice mono or half deck
Skeelz so solid good in a half deck, mono and splash does pretty much every thing. nuff said
Piranas before i get started i have to say they are my main "well used to be" their bonus is really good, clans that need it like Rescue and GHEIST are just slaughtered most of their cards have huge power, pill manipulation is real strong Scrubb can just overpill and get away with it. Only down side half deck isnt so strong imo and their perma banns really make a difference.
Vortex their clan bonus is so forgiving and allows you to make huge plays and not geting punished for it, however the main problem is their bonus doent win fights. btw they are on the edge of being top of tier 2 but im nice like that.
ok so thats the end of tier 1 i just wanna say that thats not in any order and that if your favourite clan isnt there tier 2 is still very viable they just have down sides that tier 1 dont.
Well firstly Ojibway doesn't go well in a half deck, you really want to make sure he gets his bonus so SOA cards like Angelo don't mess with his ability. IMO you need Fuzz in the Junkz half deck, so Ojibway for Fuzz. Flora should be swapped to Treeman just for the extra 2 power and 1 damage. Gretchen can be swapped to Tuck but that's just my preference. Rico is fine in there, Jeena and Noodile work just as well. Tremorh, Romana and Flanagan are fine.
Final deck: Fuzz. Flanagan, Romana, Tremorh, Tuck/Gretchen, Rico, Jeena and Treeman.
Or if you really hate that deck you can run the deck I used to get to 1417 :) : Ongh, Benicio, Buba, Rodney, Radek, Mindy, Jean and Pegh.
Mmmm really? I wanted to make sure I had a good nuke like Ojibway since the 14 life seemed to help and the deck is kinda low-ish on the damage side. But yeah,Fuzz seems like a better alternative,thanks for the suggestion(plus he is cheap!). Flora has helped me with some troll wins when they think I will 1 pill her,but yeah Treeman looks stabler with the high power and I feel like a noob for not thinking it before :P . Mmmm will try swapping and seeing how it will work,but if it messes up my perfect score I am gonna haunt you
Wow 1417? I have the same deck ready and haven't tried it yet! Let's see how it goes :D
My New Years' Tier Rankings (accounts for recent permanent bans and newest releases)
Fang Pi Clang
Biggest mover is Montana. Angelo makes Montana a pain not just in mono but 1/2 as well, and the gap between Uppers and Montana has narrowed dramatically.
Despite losing Robb Cr, I've found Nathan to be a suitable replacement, allowing AS to remain #2, and Saki is often a blowout. Vortex is solidly #3 now with 5 topend characters to play with (Dagg, X-0DUS, T Gaank, Deea and Cyb Lhia).
Bans have laid low Freaks, GHEIST and Frozn: Roots has moved ahead of GHEIST; Yookie is easier to replace than Dolly.
I've realized that I need to rank Piranas more objectively; they are poorly played and poorly built most players and they require a lot of experience to both play and build. I would never use Ector but I guess my rankings have to account that a majority of players using Piranas in ELO are using Ector and not Dalhia.
Nightmare lost Azel but SOB has gained in value with Montana surging, and Nightmare is still resistant to DR.
Skeelz will trend downward as Montana trend upward.
Really love that list Kitsune,I really like your analytical posts although they don't always give you the love you deserve. You guys even made me invest somewhat on Vortex.
Plus what ghelas said at the beginning of this very long thread, that they help you make safe openers really ringed true to me since I got a tendency to kinda overpill sometimes.
I am still not that much experienced(got to 1300 easily thanks to 0 ComeAtMe,but I am struggling this week) but it's still nice to see how the current meta changes depending on the bans and the releases.
I really hate Uppers,I don't like their bonus or their cards,everything seems kinda op to me. In the end,why do Sakrohm have 2 att.manip less and not that many good cards? It's kinda unfair. But as time passes by,I might even have to consider something like Harold,Jose Star,Kazayan etc. I really hope I never come to this though :P
One question to you guys,what makes All Stars that good? Before spitting on your pc screen whatever you are drinking/eating,I wanna say,how come they got some low powered cards that are considered good and still make their way into a deck? Do you think it's because of the bonus? SOB really ruins,as I have seen,but other than that? Cards abilities? Synergy with other classes?
Thanks for the input ^^