Even during the holiday period, the team is hard at work coming up with new ideas to improve your gaming experience.
Today we are delighted to be able to announce a whole range of changes and updates that we hope you'll enjoy.
Firstly the Survivor mode has finally passed its test period. We've reviewed and increased the Clintz rewards you can win and we’ve added credits for the best players of the day, week, month and Deck format. You can therefore put together series in all the available Deck formats to try and increase your winnings.
We’ve also used this opportunity to increase the prizes awarded in the ELO tournaments: not only for those players who have high scores but cannot get into the top 25, but for everyone else too.
We’ve also decided to apply the challenging rules in Survivor mode to all the other competition modes (daily tournaments, ELO, etc.): visibility and Quick Battle are obligatory, refusals are forbidden.
Another much awaited change is that we've completely updated the ranking system: your rank is now directly linked to the percentage of the collection you own (no more respect points) and we’ve added 4 new grades (Veteran, Hero, Legend and Divinity).
But we’ve saved the best for last: the final change concerns the daily tournaments…
…from now on, every other tournament will be played in non-random mode. In other words the tournament rooms will alternate between random and non-random at the end of each tournament.
You can find more information on all these changes right here in the rules.
All these changes have immediate effect.
Happy gaming to you all!