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Objective: 50 000 000 Damages!

Objective: 50 000 000 Damages!
Tuesday 01/05/2012, 11:04
Boing - Moderator English

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO
443 messages
Objective: 50 000 000 Damages!
Boing - Moderator - Clint StaffEnglish - Tuesday 01/05/2012, 11:04

An icy wind, which can freeze the most stouthearted citizen, is blowing on Clint City. Their courage and valiance will be put to severe test this week. Be ready to fight!
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91/443
HotWizard - Legend - URBAN MADNESS English
Wednesday 02/05/2012, 00:54

I like this idea. Very creative!
92/443
FoFPrinnyDood - Titan - Friends Of Fate English
Wednesday 02/05/2012, 00:59

Okay, first of all, could this announcement be any less informative? thank you Alhalish for actually posting the link

wow, 50 million damage in 6 days? i'm no expert in this game's statistics, but it seems quite unrealistic... i'm wondering if this is just a gross miscalculation on the part of UR, or an attempt to distract us from the current issues in tournaments... the reason 16* decks are dominant in DT is because UR themselves made it so, with the recent changes. the matchup system still isn't working right, and they have seemingly made no attempt to fix it other than adding some obscure factors to the calculations such as "deck win rate" and "global win rate", which from what i've experienced so far, has just made things even worse.

so yeah, if the objective were a little more realistic, i'd probably be more excited about this... also, does anyone know if the effects of poison and - life abilities count as damage? i think in regular missions they don't, so this would be nice to know!
93/443
rocky-VI - Hero - Violent Industries English
Wednesday 02/05/2012, 01:09

It could easily be more than 12 per fight... seeing as the 12 you plan on my math is one side winning everytime most fights end up being more than 12 much more, mine tend to be 20+ damage
94/443
Locksmith322 - Titan - Wise Men Distracted English
Wednesday 02/05/2012, 01:10

I just don't want the first revealed news to be "A new clan is coming to Clint City" since it's so painfully obvious that this is what the event is counting down to. Not, a new Ld like people are speculating. Like they're seriously going to go through all this for 1 card? I'm hoping the first clue is the clans bonus or a new ability that they are introducing...
95/443
alecp123 - Guru - GUNSLINGERS OF THE WEST ACADEMY English
Wednesday 02/05/2012, 01:11

I think its a new clan thats prehistoric and from the ice age
96/443
UM_Screx - Imperator - URBAN MADNESS English
Wednesday 02/05/2012, 01:33

I just hope one of these things sais, " due to bad experiences, type extended and type standard will revert back to one and 2." of course new clan info is also fun
97/443
1san - Imperator - Black Sea Piranas English
Wednesday 02/05/2012, 01:36

I personally think it's some sort of snow clan... but it would be pretty sweet if it was something new and interesting like "Ancient Cards" that are incredibly powerful and every clan would get one...but they would be impossibly tough to acquire.
98/443
Babs Hartley - Legend - TRiNiTY English
Wednesday 02/05/2012, 01:44

Awww, man... we hafta play in the new DT modes to do this?
99/443
MadLampy_MoB - Legend English
Wednesday 02/05/2012, 01:46

Ok... Some figures.

6 days - 1st to 6th
12 DTs per day
50M damage

So just under 695k per DT.

But it's not winning damage, it's all damage. And as someone pointed out that's usually more than 12, I'd say nearer 20 to 25 between winners damage and damage taken. And also remember that most DTs have about 2500 players.

So that's now

695000 / 2500 = 278ish points of damage per person per DT on average

Or another way

695000 / 1250 = 560ish points of damage per pairing ( 2 people in a match ) per DT on average

And that works out at only 10 points per minute of damage per match (so a match in under 3 mins would break even there at 25 ish damage) which since most people who intend to place top 150 and aren't playing PC work on PPM (points per minute) would rather take a loss quickly than win slowly will run no DR and always play for the win isn't actually that hard to do.

As folk said, yes serious players aren't gonna drop points just to boost damage score... But serious players are also the folk that will not be reducing damage but instead going "sure, hit me with a furious Stanly since that means I can Fury Jackie next turn and kill you round 3" and next thing you know it's end of match with 20+ points of damage, and also happily managing maybe 20 matches plus in a single DT if they get other serious players since quicker matches even with losses = more PPM

Yeah I doubt we'll see the 50 and probably not the 40 either but I think the rest will be no problem
100/443
-Wicer- - Moderator - Harbingers of Ares English
Wednesday 02/05/2012, 02:22

"I think its a new clan thats prehistoric and from the ice age"
Good idea but why would they release Craho then?

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