I understand that there has to be a star count range that is wide enough to make sure that I consistently find an opponent, but "finding the opponent" hasn't been an issue before when there was Type 1 and Type 2 split. I just don't understand why can't there be some similar split built into this current matchmaking system...
I have to be boring with this topic because recently I decided to play more in
Survivor. And with current matchmaking system, it is impossible to play with smaller star count (25 in my case) because sooner or later you run into a 20* hand and it's all over... And it shouldn't be like that. So if you want to be successful in
survivor, you HAVE to play with 35-40* decks and have
Ambre in it. And I simply don't like those decks because ALL matches finish in 2 rounds, and they turn into "who draws
Ambre wins through KO" (similar for
Survivor ELO).
The bottom line is that with current system, I'm not playing
Survivor... I'm not masochist...