Im a noob so i'm still not all that great at this game. Any tips involving what bonuses/abilities i should be looking for are great. Currently i have decks of Jungo, Junkz, Roots, and Bangerz, 15-17 different cards from each deck. I prefer using Jungo... mostly because of their High attack and Damage and great abilities, however decks like Montana and Uppers are easy counters. So yeah.. any tips would be nice
P.S. Anyone but me think Vortex is overpowered? i mean when i use Roots i can easily destroy them but with any other clan they (besides GHEIST) just own the hell outta, mostly all of them have great abilities and the damn bonus is.. well pretty good too. (i think reducing the bonus to 1/3 instead of 2/3's would be great )
You don't even need to be running Nightmare to surprise a Vortex player. Pull Chwing in-response to someone powerful incoming and watch them cry as they lose a 6 pill battle and then get nothing back. Vortex do about as well as everyone else when they're 4 pillz behind, which is to say "badly." It's not like they start with more life, you can two shot them just as easily as anyone else since Defeat isn't helping against -2 Power.
That clan bonus isn't helping them win rounds now... it's helping them win rounds IN THE FUTURE OHHHHHHH see why that clan's theme is about fighting from the FUTURE you see wat they did thar.
Yeah, the clan bonus is overpowered. But the cards aren't as good yet, and there aren't many options.
Not to mention 90%of players telegraph that C Wing play so badly I've actually gone 0-pill Fury on round one for lawl damage. (Not something I recommend you do every time but you feel like God when you pull it off.)