Rule 5. Include a
Leader at all costs. The most effective are Amber
Hugo and Eyric. These all effect you timewise so you are able to get a quick 2hko. Morhpun is good but his pill gain is usually only effective after 3 rounds for 2hko so it is more time consuming. Any of these leaders are effective but in order it would be Amber Eyric and
Hugo as Amber gives massive power for first shot and Eyric gives decent power for both (since its a 2hko you require pills which is why Eyric can be better then
Hugo.
Rule 6. Try and go mono to enable you always get 2HKO if you go half make sure that the half is good enough to hold on its own as you may not always get two of them making them not have a bonus.
Dorian,
Herman and Jackie are good examples as they have raw solid stats and - power which can be used to beat cards with bonuses with pill usage.
Rule 7. This is helpful for DT as well, after your match press enter repeatedly it will get passed your mission progress your resuls and the do you wish to reply as well as start quick challenge this can be the difference between an extra match which can be 60 points for you.
Rule 8. If you see a 1HKO use anything you can to reduce its damage which can be either Soa or Dr this enables them to not be able to 1HKO and if they don't pill then your back to a normal match so it's not to bad, if you have no means of lowering the damage then use your strongest card to beat it with 10 pills because you either win fast or lose fast.