I understand that there has to be a star count range that is wide enough to make sure that I consistently find an opponent, but "finding the opponent" hasn't been an issue before when there was Type 1 and Type 2 split. I just don't understand why can't there be some similar split built into this current matchmaking system...
I have to be boring with this topic because recently I decided to play more in Survivor
. And with current matchmaking system, it is impossible to play with smaller star count (25 in my case) because sooner or later you run into a 20* hand and it's all over... And it shouldn't be like that. So if you want to be successful in survivor
, you HAVE to play with 35-40* decks and have Ambre
in it. And I simply don't like those decks because ALL matches finish in 2 rounds, and they turn into "who draws Ambre
wins through KO" (similar for Survivor
The bottom line is that with current system, I'm not playing Survivor
... I'm not masochist...