Similarities: Both clans have low base power (favor 5-7 instead 6-
. Their bonus, however makes up for their low power by forcing their opponents to pill. However, this bonus reliance makes them prone to SoB
: I like to think of Rescue
as one of the most versatile clans. The plethora of life gain, damage manipulation, attack manipulation, power manipulation, and high damage cards makes most Rescue
decks flexible enough to handle most situations. Their bonus allows them to beat most bluffs and create walls out of vertically any card.
However, the Rescue
clan is highly susceptible to both SoA and SoB (although they have Glosh
to make up for SoA). Another flaw is that their SoA and SoB cards are almost constantly on the ban list, making them susceptible to being out manipulated by opposing abilities. And of course, Rescue
cannot be half decked without losing their bonus's effectiveness.
: I have had less experience with the Montana
so this is less accurate then Rescue
. It seems to me that Montana
favors high damage more than Rescue
. As a result, the Montana
favor the life gap win then the Rescue
(who prefer life manipulation). They acheive this through higher base stats then Rescue
, makeing them less prone to SoA. Unlike Rescue
, the Montana
bonus allows them to be half decked, increasing their effectiveness with other clans. However, the min of 8 forces most Montana
to pill twice to reach their min, forcing pills.