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The Ultimate 1HKO Guide

The Ultimate 1HKO Guide
Saturday 15/03/2008, 16:59
Alumni - Hero English

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO
291 messages
The Ultimate 1HKO Guide
Alumni - Hero English - Saturday 15/03/2008, 16:59

1 hit ko is probably one of the most annoying yet best ability that a card can have. 1 hit ko means that a card can dealt a mixn of 12 damage to the other player in one round which is most likely a ko if theres no extra life or blockers. ive seen alot of players use cards like Kolos (R) to make 1hko but there is ALOT more cards than that can 1hit too with the help from many others. i created this guild to explain and show you all of the 1hko possibility cards hope it helps you in your future gaming.

standard 1hkos:
three most common 1hko cards are Kinjo (U), Lost Hog (C), and Kolos (R). Kinjo (U) and Lost Hog (C) needs clan bonus to make a 1hko while Kolos (R) is the only one who can 1hko along without the clan bonus. Lost Hog (C) is the only one who can 1hko even against soa. most skilled players can avoid 1hko from these cards so theres no need for me to say more.

alternative 1hkos:
alternative 1hkos is based on a more strategic deck building which needs the help from other clans cards. its a very unusual stratege but most players will not be expected it to happen and thats where you will get them.

the first one is No Nam (C). he seems to be a 7/7 even with clan bonus and fury he can still only deal 11 damag. this is where the helpers come in. Timber (R) from the leaders with a ablilty of team damag +1 which makes every card on his team gets one extra damag. and when partnered with No Nam (C) BOO theres another 1hko killer. only a few people will manage to avoid it but most will just be stunned.
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81/291
URGOTH3 - Veteran - Misfits English
Tuesday 27/01/2009, 06:31

You forgot Lennox with Timber
82/291
X-Bapra-X - Master English
Monday 23/02/2009, 18:18

Add Bragh with Timber to the list
83/291
Oneiroi - Senior - Official PoxNora Guild English
Monday 23/02/2009, 18:26

@-bapra- no, the minimum is one, that will be 11 damage at most.
84/291
OC-Vanity - Veteran - Open Casket English
Tuesday 24/02/2009, 23:51

The only pure IHKO deck... No Nam, General Cr, Python, Timber, Lost Hog, Kinjo, Lao Cr, Ryuichi, no matter what you get at least 1 OHKO.
85/291
kinglee21 - Guru English
Wednesday 25/02/2009, 01:12

Wowww
86/291
Vic Mace - Veteran - TrAitorzZz English
Friday 13/03/2009, 19:35

Add Dacote because of his ability
87/291
artfowl - Veteran English
Saturday 14/03/2009, 09:11

Yeah,Dacote is definitely meant for ELO.
88/291
daynthemayn - Imperator - †Deus†Ex†Machina† English
Monday 23/03/2009, 09:09

What about Dacote from La Junta?
opponent SOA + fury = Dacote becomes a 6/14 monster. well u wouldnt have to use fury tho, thats gonn be OVERKILL.
89/291
AiR-GeaR-Ikki - Titan English
Tuesday 24/03/2009, 01:32

I'm not a fan of Dacote, he has the same problem as lost hog and Kinjo. even if you can activate his ability, 6 power is quite low considering he has no + or - atk/pow. Roots are all 7-8 power excluding Miken Moose, Hawk has 8 pow +6 atk and Striker has -2 power. these are the most common soa cards in elo, in T1, you gotta deal with jackie too. I'm not saying he is necessarily a bad card but I think he does have alot of weakness.
90/291
0 Hockey15 - Imperator English
Tuesday 24/03/2009, 01:39

Dont forget Flavio Cr

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