For a significant part of the Urban Rivals community, the Guilds are a vital part of the gaming experience.And they are about to take on even more importance as, from now on, belonging to an active Guild will provide its members with distinct gaming advantages.This change goes hand in hand with a total revamping of the guild page, as well as some new and exciting features.If you’re still not part of an active Guild, now’s the time to remedy all that!To find out more about the new Guilds, click here.
Whats the "guild master" option? whats the difference between it and guild admin?
Amazing amazing update, thank you staff very much!
This promotes guild activity and guilds are fun to be in. I would love to see posts counting for activity level but it would just be simple to abuse that. I.e. just having a thread where people post 1 letter posts and then the guild gets all kinds of perks.
It is very fair!
Question: About the whole level of the perks, does that have to be bought with guild points or something?
War party join use active uk guild loads of events and id u play dm.elo .dt or suvior then u got a chance to win some cards join a see for your self
What gaming advantages should be given to those who do not feel they need to lend their skills to the community and instead continue to enjoy the game play without claiming fealty to someone else's idea of a group and plan? This is completely unfair to the individual style players out here that do not need the shield of a group to have success.
It's to bad you dont care equally for all your players.
Activities so far as I saw it:
losing a match - 3 points
winning a match -12 point (KO and no KO)
leveling a card - 0 points
testing done so far only in T1 room during and out of tournament
I bet UR got this idea from wow