Tula>
Puff - 4 damage is more than 2, she's a good counter to
Toro/Robb etc. Even though the 9 power might seem better, the 2 damage isn't worth it. Prot
ower and SOA destroy
Tula, most times you can play her so she doesn't face it.
Selma>
Lizbeth -
Selma has a lot of damage, *AND* pill manip.
Lizbeth has strong power and damage, but fails miserably to SOA. 7/7 vs. 6/4 against SOA, I'd definately take
Selma.
Selma>
Bloodh -
Bloodh is a nuke, but since theres no other cards that gap really well in
Piranas, you most likely have to win 3/4 rounds, and +3 life doesn't do that.
Selma>Dalhia - Dahlia is only effective in the first rounds, and she doesn't help with the damage problem of the
Piranas.
Selma can be used any round, and has more damage.