1 hit ko is probably one of the most annoying yet best ability that a card can have. 1 hit ko means that a card can dealt a mixn of 12 damage to the other player in one round which is most likely a ko if theres no extra life or blockers. ive seen alot of players use cards like Kolos (R) to make 1hko but there is ALOT more cards than that can 1hit too with the help from many others. i created this guild to explain and show you all of the 1hko possibility cards hope it helps you in your future gaming.
three most common 1hko cards are Kinjo (U), Lost Hog (C), and Kolos (R). Kinjo (U) and Lost Hog (C) needs clan bonus to make a 1hko while Kolos (R) is the only one who can 1hko along without the clan bonus. Lost Hog (C) is the only one who can 1hko even against soa. most skilled players can avoid 1hko from these cards so theres no need for me to say more.
alternative 1hkos is based on a more strategic deck building which needs the help from other clans cards. its a very unusual stratege but most players will not be expected it to happen and thats where you will get them.
the first one is No Nam (C). he seems to be a 7/7 even with clan bonus and fury he can still only deal 11 damag. this is where the helpers come in. Timber (R) from the leaders with a ablilty of team damag +1 which makes every card on his team gets one extra damag. and when partnered with No Nam (C) BOO theres another 1hko killer. only a few people will manage to avoid it but most will just be stunned.
@Flukey EVO three Timbers? sorry i think it won't work cause as long as have more than one Leader even if it is two same Leader their ability won't work.
Lol.. yup, no three timber, one leader only (I mean it, only one leader, no doubles no same leader)
Flukey EVO:...if you read the leader's bonus description carefully then you'd known that if theres more than one leader in your deck(even if its the same card)both of their abilities will be cancelled.
Update my guide: all the cards with the possiblity to 1hko-Kinjo, Lost Hog, Kolos, No Nam, Python, Sai San, Hammer, lennox, Lao Cr, Flavio, and General Cr ggs
I have created a deck useing every OHKO card. minus lao cr, general cr. it is an 8 card deck. http://www.urban-rivals.com/presets/?id_preset=16375&from=list
@Bosston do you mean Damage + X type abilities like what Kinjo or Kolos? They are always on unless they face a cards which has Stop opp Ability. On the other hand Courage: Dmg +X you need is only activated when played first in a round.
Please read the game rules about abilities and bonuses. If also possible stop using all caps it looks like you are angry or something.
I want to say something about an unpredictable 1HKO Blocker... and also quite cheap
Does anyone Remember... Morlha? xD
(Alright Dieter, Glorg and Shakra are much better, but if someone is at the beginning that card could be useful...)
Now that Lennox is here, you could do it with Timber...