I think UR needs more and better stop cards other than Karen and Glosh,
They need abilities to assist with their clan bonus to be usuable, like how Glosh gets +3power
Freaks would probably need 7/1 (2 Star) Stop: +3 Life
^ because Freaks uses poison 1 damage is enough and 7 solid power, 3 life to help with poisoning.
Bangers would need 7/4 (3 Star) Stop: Stop Opp Bonus
^ Since Chlora is too big for elo and Saddy just stinks, stop makes the SOB situational to use but useless against GHEIST and Roots so its fair and not overpowered
Adler stats are decent, and okay 8/4 with stop might be overpowered for 3 star 7/4 is fine, every clan should have a decent stop card except for Skeelz, and i dont see how backlash is better than stop cards?
Um no backlash are not better than stop car.. they are different
backlash cards have inflated base statistics so you pay the price with a backlash for using them
stop cards need to be scary cards to face if you have SOA cards, but the price stop cards need to have is that they should be a lower than average threat vs. non SOA cards
I think stop cards should be of one of 2 types:
1) Average vs non SOA but amazing vs SOA
like Flinch and Victoria
2) Good normally vs just a little better against SOA
These kinds don't exist yet, but I think they would make stop a lot better
an example would be Nanook with Stop: +1 damage.
Good normally, and just a little better with stop activated
@GWN BeanPaste I think it'd be kinda interesting to see a Stop card that had pwr & dmg +1 with rather average stats like a 4* with 7/5 with that ability.
It depends on the bonus of the character aswell . There's no point giving a 8 7 Stop card in a clan like Montana
I'd give one to Soa Weak clans at first for example Montana + Nightmare and see how it works out . It's better to give like a 2 - 3* a stop ability because if a 5* gets it he'll have to have base stats of something like 7 7 , 8 6 with a decent bonus people say that's OP
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