All the elo players feel this way, that's one of the reasons danger room was created, usually there are plenty of players in danger room, maybe because of your timezone you don't find anybody when you want to play... I would say that no one from the top 50-100 plays in dark corners. Only less experienced elo players are still in dark corners because randomness is the only way they could get some points.
Really? I only play elo in the danger zone, not just because I also prefer the game with out the randomness but because thats where I always see all the elo players anyway. Dark corners usually has way more people but there all playing regular, finding any elo players in there is incredibly hard. Conversely the danger zone is about a 9 to 1 ratio of elo players to regular (which is annoying when I want to play a regular match cause I'm stuck dealing with randomness). So anyway I dont' think randomness should be removed because we have a room for that already, people who want to play elo with randomness can go to the other room. I do however wish the warehouse had the randomness removed, its a training area, even when randomness works in my favor its actually hurting me since I didn't want to win I wanted experience.
I've said it before...the random factor does NOT enhance the game and to my knowledge almost any player with a half-decent deck hates it.The developers tell me they have it for the "fun factor".Damned if I know where the fun is in frustrating losses.They tell me the game is boring without it.I really cant get this point at all.
I hate it when i lose because of this. i mean you can easily tell when you have lost as a result of the randomness. its not right. maybe in the first stages that way everyone can win atleast once, but one u are able to enter dark corners u shouldn't have to worry about random losings. its the worst concept ever...
The fun factor is very important when you are low level or when you don't have all your cards leveled up, it would be frustrating for the new players to lose all matches because they don't have enough experience or because they don't have all cards evolved. this way everybody has a chance to win even against high ranking players. I lost in normal mode many matches vs low ranking players in dark corners but that's the game, if you want to play strategic elo do it in danger room.
There is a slight issue with new players coming into the ELO game (note that I'm not complaining about it, merely pointing it out). Having signed up recently I don't have access to the more expensive collectors that are still ELO legal, and there are cases where an ELO player with a card like Lyse Teria playing in the Danger Zone has an advantage over a newer ELO Montana player who has no way to match how well Lyse fits into the Montana curve. It's a bit cyclical because to win collectors you have to place high in ELO, but the best way to consistently place high in ELO is to beat out the older ELO players who already have the advantage of tournament legal collectors in their decks.
I think that's the real reason you find more people playing random ELO than non-random. For a newer player, it seems more feasible to build a deck that tolerates randomness than to play against decks with access to more cards than you.
Based on my experience of playing elo almost every week since lvl 20 I can tell you I never considered this a problem, myself I only got Lyse Teria Cr just recently and I hadn't yet played her in an elo deck, there aren't many good cr that are still legal in elo and I can tell you that 90% of the top players don't use them.
nonetheless, I have to agree that Lyse Teria Cr is an essential part of a Montana deck and without her Montana is actually, in my view, quite worthless in elo.