i like the concept, of a - power, and - damage ability, it would never be very strong, but it would be affective.
it'd likely never exceed -2 which would be -2 power, -2 damage.
heres a nifty idea.
Ability = Transfer affect.
this would transfer any affect from you to them, or them to you depending.
so if you had poison, and they had +1 pill per round, the affect would transfer giving you +1 pill, and them poison
I like Chaos. in fact, perhaps Chaos would be a good name for the ability
when this card is played the opponents card fights for you and your card fights for the opponent, pills used will not be transfered between players
(for when your opponent has a few more high power cards then you)
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