I was thinking of making a deck where you can poison your opponent but also drain their life, and still keep it evo. This is what I came up with:
Nina (GHEIST) P 6 D 2 Ability: Poison 2, Min 1
Veenyle (Junx) P 6 D 1 Ability: -3 Opp Damage, Min 2
Jane Ramba ( La Junta) P 7 D 4 Ability: -2 Opp Damage, Min 1
Bridget (Leaders) P 5 D 5 Ability: 1 Life Per Turn
Kenny (Nightmare) P 6 D 3 Ability: 2 Life Per Damage
Sheitane (Nightmare) P 6 D 1 Ability: Poison 2, Min 1
Gabrielle (Ulu Watu) P 6 D 2 Ability: -2 Damage, Min 1
Gina Glitt (Uppers) P 1 D 8 Ability: -4 Damage, Min 2
Oh my god this is worse than what i used to play...when i didn't have enough cards to evo, i surrounded my unevolved card with damage reducer and Bridget...it was disgusting in evo, but some evo players thanked me for all the points they received....one time my opponent even received 49 points during a tournament...
but i realised how unpleasant it is to play against damage reducers, so i stopped playing them, and now i punish them instead..
Fluff, he did say "still keep it evo"....i wonder how to evo when most of those cards need to be maxxed in order to have the abilities....this guy is beyond nuts.