Oceanic this new clan of underwater warriors are hear to take a stand and want to turn clint city into one great big ocean first 4 characters
power 7 damage 4
ability at level 3 -3 damage min 1
clan bonus - 2 opp pillz min of 3
bio: a underwater atlantis warrior what many consider as a myth but this guy is for real.
power 6 damage 5
ability at level 1 +12 attack
bio: a mischeavious mermaid who has come to clint city to reek Havok amongst all of its inhabitants
ability at level 3 +1 power
power 7 damage 6
bio : this power house is atlantis frontline against intruders and this is all they need as he has earned the nickname one man army
ability at level 3 protection bonus
power 6 damage 2
bio : as the brains of atlantis reed was the inventor of the o2h manipulator as breathing devise what lets atlantis dweelers come to the surface without suthocating.
hope you like my clan
I've had a brilliant idea for a new clan.
It's name would be FEAR (abbreviation of Fantastic, Energetic, Amazing and Raging).
The clan bonus will be: +1 life, +1 pillz, +12 attack, +2 power, all together.
And don't speak about their abilities, because they will be all terrific.
Ha, ha, ha...
Well, Six Nations, I already found it funny, you see. And not all the answers must be that serious.
bio- The cosa nostra heard that the Montana own the clint city, but the infamous Capo, will have none of that and will take over clint city.. whether it means removing dons fingers or not.
clan bonus: protection: ability (seeing as the mafia offers protection insurance)
first 4 releases:
8 power 4 damage ability:Stop opp bonus
Bio- He's got the cosa nostra supplies since he was 8 years old, he always has what they want when they want it he is a vital part of their 'family' and he is not leaving anytime soon... Also you'll probably see him on the streets in a big black coat, if he trys to sell you something, either have a really good excuse or buy it... trust me you will want to buy it...
6/2 -3 opp damage min 2
Bio- ever wondered where fernando gets his supplies from? Well that would be Sam, he supplies everything, you want a wedding cake? he's the man, you want a 6mm pistol? he's the man, you want a cheap thai wife? he's the man.
8/6 -2 opp power min 4
Bio- The oldest of the Cosa Nostra, he may look old and weak, but, you don't know who he is, he is the meanest old man you've ever met, he does things that you couldn't dream of doing... And he certainly packs a punch...
6/4 -2 opp power min 3
Bio- Who's the best at poker? Sharon? pffft, you've nevr heard of the italian prodigy that is Alphonso, now he'll rob you of your money... Literally... He will...
to be continued
Crazy, as far as your isuicide comment went, you do realize he meant the 6 damage on a 3*?
Made this clan on the second 'If you could make a card' forum, but I thought I'd show it here to see what you think.
Clan Bonus: Protection: Damage
The High Rollers started out as a small group of street thugs that loitered in front of the high school that they'd never graduate from, grinding away on their skates. On a daily basis, these skater punks would perform wild (and illegal) antics all over the city. That all changed when they attracted the attention of the Sentinel. Threatened by The Man's uprising, the High Rollers were then established, and they're planning on running the city, one inverse Ollie grind at a time.
4* Power 6 Damage 5
Ability: -4 Opp Damage Min. 3
3* Power 1 Damage 4
Ability: Power = Opp. Power
2* Power 4 Damage 5
Ability: Protection: Bonus
3* Power 6 Damage 3