@ AC_BoOm :
In my opinion, it should be difficult but obtainable, even for 'newbies'. In example, it should be difficult for Titans and Legends, but would be monstrously difficult for 'newbies' to obtain. An example would be: "Win 100 rounds with a Jungo
", etc. It should not be easy such as a simple 25 rounds, but offers challenge to experienced players. Obviously 'newbies' would have difficulty, but it is not impossible (they can full pill in Lost Warehouse, for example). The only missions that should not come out, as I mentioned in earlier posts are -card specific- missions.
I will have to say that Lds can be playable, but are not -required- to be playable. Also, deck building should not revolve around the Ld. They should not be first-choice in any particular deck. You can build a deck -with- it, but it shouldn't be building a deck -around- it. There is a fundamental difference in the two.
Other than the 2 points I suggested above, I agree with you that Lds are keeping players around. I'm also waiting for the new Ld to come out. But perhaps it is too predictable? They seem to be coming out at around the same time every month.
Just my 2 cents.
@ Sorin Savage :
I understand where you are coming from, and I too completed Hopper Ld
with my Jungo
deck. Im just saying that the missions should have been more specific to be "Jungo
@ Meelosh :
That criteria is still quite do-able. 25 DTs won't be completable in a day though.