One biker makes a loner; two a couple; three and its starting to look like a club! With that in mind, Bragh and his pretty but dangerous girlfriend, Hopper Ld, have just formed the Paradise Devils and are all set to scour the roads of Clint City on their Harley. You’re welcome to join them but just don't get in their way!
Hopper Ld is a legendary character who is only available by carrying out missions connected with her. To obtain this character, you must unlock her latest mission before August 7.
I'm quite aware of what i could and couldnt use in those missions i just felt like using my Jungo deck because im sooo used to playing my junta deck. lol but i do understand and win or lose I had a good time with it. I cant wait for the next ld to come out plus i'm still waiting for Harrow Ld to come back up for me
So what everyone is saying is that you want an LD to be:
Hard to obtain: i.e so no 'newbies' can obtain them
Playable: so that we can make them the best 2* 3* 4* or 5* in ur deck for first choice
Collectable: So that you can show off your LD
Jeese, there is quite a few requirements here, not to mention what order they are brought out and the actually missions and amount of them that should be involved in the obtaining of LD card.
Sounds to me like the UR staff have a bit on there plate hey. They make a card like Bonnie Ld and bam, to imba for a 2* banned please. Harrow Ld is Lucky hes valnerable to attack manip otherwise hed be banned aswell. The rest i agree arent great, but let them be what they were intended for, collectables.
The only thing id suggest is changing the title of the cards from legendary to something else. Otherwise i have no problem with the cards. For me its a reason to keep coming back
@ AC_BoOm :
In my opinion, it should be difficult but obtainable, even for 'newbies'. In example, it should be difficult for Titans and Legends, but would be monstrously difficult for 'newbies' to obtain. An example would be: "Win 100 rounds with a Jungo", etc. It should not be easy such as a simple 25 rounds, but offers challenge to experienced players. Obviously 'newbies' would have difficulty, but it is not impossible (they can full pill in Lost Warehouse, for example). The only missions that should not come out, as I mentioned in earlier posts are -card specific- missions.
I will have to say that Lds can be playable, but are not -required- to be playable. Also, deck building should not revolve around the Ld. They should not be first-choice in any particular deck. You can build a deck -with- it, but it shouldn't be building a deck -around- it. There is a fundamental difference in the two.
Other than the 2 points I suggested above, I agree with you that Lds are keeping players around. I'm also waiting for the new Ld to come out. But perhaps it is too predictable? They seem to be coming out at around the same time every month.
Just my 2 cents.
@ Sorin Savage :
I understand where you are coming from, and I too completed Hopper Ld with my Jungo deck. Im just saying that the missions should have been more specific to be "Jungo-only" missions.
@ Meelosh :
That criteria is still quite do-able. 25 DTs won't be completable in a day though.
Okay, Im new to this whole thing. I always play UR but stick with the tournaments. I just unlocked the second mission and I was wondering, how do I accumulate Life Points in Survivor mode? Im in Survivor ELO, this is my first time there and I have no clue what Im doing. Am I in the right mode? Please help, I really want to unlock Hopper. Itd be awesome to have an LD card of my own.