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Deathmatch : corrections, improvements and new features

Deathmatch : corrections, improvements and new features
Tuesday 18/05/2010, 13:52
Euzebe - Titan English

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO
114 messages
Deathmatch : corrections, improvements and new features
Euzebe - Titan English - Tuesday 18/05/2010, 13:52

Hello all,

We’ve just made a new Deathmatch update. No need to report us problems you had before this update if they are in the list below. Of course, if you keep on having the same problems in spite of this update, then report them to us.

The persecution penalty decreases from -10 to -5 points (we like the idea but we also understand that it can be a pain).

The glitch which was throwing us out of DM room and make us join the Fight Club (teleportation glitch) is solved.

The bonus points gained after 4 victories in a raw are reduced from 20 to 15. But the run doesn’t stop there, you’ll keep on wining these 15 points after 5, 6, 7 victories, etc.

New bonus : if you are the first one winning a match in a DM (10 points)

New bonus : if you win a match after a run of 3 or more defeats (15 points)

New bonus : if you make a player lose while he/she was having a 3+ victories run (15 points)

New bonus : if you beat a higher lever player (5 points)

the timer per round is 15 seconds shorter.

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69 D00mreaper - Master English
Thursday 29/07/2010, 19:50

@Thoazol Panda

Yeah I completely agree

Also, the best thing about Deathmatch is to play it in T2. Where you 2HKO with 39-star decks and earn more than you would in T1
mostDGK - Senior - UnaBombers English
Saturday 31/07/2010, 21:39

I don't know if it's a bug or not but I play on the iPhone and for some reason after a DM is over I get moved to fight club.
Also, I'll play a few matches leave it sitting there for like 10-30 sec. and all my matches get erased and I have to start over.
MABanator - Hero - Ramshackle Glory English
Sunday 01/08/2010, 21:37

I think all these r good changes u did a good job with this mode and it has gotten better i don't expect u to give us credits for this (it be nice but is not DM is where u use ur best cards and lvl up
MABanator - Hero - Ramshackle Glory English
Sunday 01/08/2010, 21:52

Higher lvl players dont want the point boost for lower players while lower lvl players like it. Higher players it doesn't happen if they don't win and if u lose u probably wont be broken by a tie for first place its just 2 help lvl up. Al;so it is fun 2 use my banned cards in t1 like Hawk or marco Zatman all cards that have found a home
_rabble_ - Novice - the courtyard of shadows English
Monday 02/08/2010, 15:30

Overall, not much to hate on here. Little dissapointed that getting 15+ points after a foe has won 3 in a row. That, and win streaks bonuses are reduced to 5. Still doesn't really hurt DM...Guess it hurts if you play against slow people, which has oftenbeen the cause of me coming up in 2nd place, due to my foe having one more match than I even though we both started at the same time.
Kratos - Guru - Bedroom Of Darkness English
Monday 02/08/2010, 20:31

Im still getting the "Teleportation" glitch.
UE-vince234 - Imperator - The Unfound Effort English
Friday 06/08/2010, 21:17

The teleportation glitches are still in play: Facing opponents not in your DM pool and therefore not scoring points for that match for that DM... Getting kicked out of DM and landing in Fight Club...
UnusualName - Master - aussie crusaders English
Monday 23/08/2010, 00:41

L0l teleportation glitch = faaaaaaaaail.
give it time guys, it will be fixed eventually.
PriMinizZzTA - Legend - Time Conquers All English
Wednesday 25/08/2010, 00:18

I luv the fightclub actually but sometimes waking up there is hard
Vino-TIS - Veteran - The Infinite Shoeblack English
Saturday 28/08/2010, 23:47

Why does it seem like the amount of time you have to play is about 15 seconds??? Can this be changed please? I don't even have time to make a calculated move before Im timed out.

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